Version: 5.5 (switch to 5.6b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUIUtility.PixelsToPoints

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Convert from pixel space to point space.

Use this to convert values from custom content for use in GUI. For instance, you might be rendering a camera to a render texture, and then drawing GUI on top of that. Screen positions from the camera will be in pixel space, and need to be converted to points before being used for your UI.

See Also: PointsToPixels, pixelsPerPoint.


public static function PixelsToPoints(position: Vector2): Vector2;
public static Vector2 PixelsToPoints(Vector2 position);

Parameters

position A GUI position in pixel space.

Returns

Vector2 A vector representing the same position in point space.

Description

Convert a position from pixel to point space.


public static function PixelsToPoints(rect: Rect): Rect;
public static Rect PixelsToPoints(Rect rect);

Parameters

rect A GUI rect measured in pixels.

Returns

Rect A rect representing the same area in points.

Description

Convert a Rect from pixel space to point space.