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StandaloneInputModule.ProcessTouchPress

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protected function ProcessTouchPress(pointerEvent: EventSystems.PointerEventData, pressed: bool, released: bool): void;
protected void ProcessTouchPress(EventSystems.PointerEventData pointerEvent, bool pressed, bool released);

Parameters

pointerEvent The data to be passed to the final object.
pressed If the touch was pressed this frame.
released If the touch was released this frame.

Description

How should the touch press be processed.

Override if changing how touch presses hard handled is required.