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AnimationMixerPlayable.SetInput

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public function SetInput(source: Experimental.Director.Playable, index: int): bool;
public bool SetInput(Experimental.Director.Playable source, int index);

Parameters

source Playable to be used as input.
index Index of the input.

Returns

bool Returns false if the operation could not be completed.

Description

Sets an Playable as an input.