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IAnimatorControllerPlayable.GetCurrentAnimatorClipInfo

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public function GetCurrentAnimatorClipInfo(layerIndex: int): AnimatorClipInfo[];
public AnimatorClipInfo[] GetCurrentAnimatorClipInfo(int layerIndex);

Parameters

layerIndex The layer's index.

Description

Gets the list of AnimatorClipInfo currently played by the current state.

See Also: AnimatorClipInfo.


public function GetCurrentAnimatorClipInfo(layerIndex: int, clips: List<AnimatorClipInfo>): void;
public void GetCurrentAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips);

Parameters

layerIndex The layer's index.
clips Array to receive results.

Description

Gets the list of AnimatorClipInfo currently played by the current state.

This function is allocation-free if you pre-allocate the clips list with IAnimatorControllerPlayable.GetCurrentAnimatorClipInfoCount.