controlID | The control ID for the handle. |
position | The world-space position of the handle's start point. |
rotation | The rotation of the handle. |
size | The size of the handle in world-space units. |
eventType | Event type for the handle to act upon. By design it handles EventType.Layout and EventType.Repaint events. |
The function to use for drawing the handle e.g. Handles.RectangleCap.
Custom CapFunction has two responsibilities: 1. For EventType.Layout event, call HandleUtility.AddControl to inform Unity about the distance of the handle from mouse poisition. 2. For EventType.Repaint event, render the actual handle.