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ILogger.Log

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public function Log(logType: LogType, message: object): void;
public void Log(LogType logType, object message);
public function Log(logType: LogType, message: object, context: Object): void;
public void Log(LogType logType, object message, Object context);
public function Log(logType: LogType, tag: string, message: object): void;
public void Log(LogType logType, string tag, object message);
public function Log(logType: LogType, tag: string, message: object, context: Object): void;
public void Log(LogType logType, string tag, object message, Object context);
public function Log(message: object): void;
public void Log(object message);
public function Log(tag: string, message: object): void;
public void Log(string tag, object message);
public function Log(tag: string, message: object, context: Object): void;
public void Log(string tag, object message, Object context);

Description

Logs message to the Unity Console using default logger.

See Also: Logger.Log.