Version: 5.5 (switch to 5.6b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkServer.FindLocalObject

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function FindLocalObject(netId: Networking.NetworkInstanceId): GameObject;
public static GameObject FindLocalObject(Networking.NetworkInstanceId netId);

Parameters

netId The netId of the NetworkIdentity object to find.

Returns

GameObject The game object that matches the netId.

Description

This finds the local NetworkIdentity object with the specified network Id.

Since netIds are the same on the server and all clients for a game, this allows clients to send a netId of a local game objects, and have the server find the corresponding server object.