EmptyMessage
class in
UnityEngine.Networking.NetworkSystem
/
Inherits from:Networking.MessageBase
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Description
A utility class to send a network message with no contents.
#pragma strict
class Test {
function SendNotification() {
var msg = new NetworkSystem.EmptyMessage();
NetworkServer.SendToAll(667, msg);
}
}
using UnityEngine.Networking;
class Test
{
void SendNotification()
{
var msg = new NetworkSystem.EmptyMessage();
NetworkServer.SendToAll(667, msg);
}
};
Inherited members
Public Functions
Deserialize | This method is used to populate a message object from a NetworkReader stream. |
Serialize | The method is used to populate a NetworkWriter stream from a message object. |