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RemoteSettings.GetInt

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public static function GetInt(key: string, defaultValue: int = 0): int;
public static int GetInt(string key, int defaultValue = 0);

Description

Returns the value corresponding to key in the remote settings if it exists.

If it doesn't exist, it will return defaultValue. If you don't provide a default value, it will return 0.

print (RemoteSettings.GetInt("maxLevelDifficulty"));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(RemoteSettings.GetInt("maxLevelDifficulty")); } }