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SplashScreen

class in UnityEngine.Rendering

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Description

Provides an interface to the Unity splash screen.

Static Variables

isFinishedReturns true once the splash screen as finished. This is once all logos have been shown for their specified duration.

Static Functions

BeginInitializes the splash screen so it is ready to begin drawing. Call this before you start calling SplashScreen.Draw. Internally this function resets the timer and prepares the logos for drawing.
DrawImmediately draws the splash screen. Ensure you have called SplashScreen.Begin before you start calling this.