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TooltipAttribute

class in UnityEngine

/

Inherits from:PropertyAttribute

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Description

Specify a tooltip for a field in the Inspector window.


Tooltip hovering over the class it was added to.

In the following script a Tooltip is added. This provides information to the user about the range of values for the health variable. The suggested range is provided in the TooltipAttribute string.

@Tooltip ("Health value between 0 and 100.")
var health : int = 0;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { [Tooltip("Health value between 0 and 100.")] public int health = 0; }

Variables

tooltipThe tooltip text.

Constructors

TooltipAttributeSpecify a tooltip for a field.

Inherited members

Variables

orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.