Undo.AddComponent
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Parameters
gameObject |
The game object you want to add the component to. |
type |
The type of component you want to add. |
Returns
Component
The newly added component.
Description
Adds a component to the game object and registers an undo operation for this action.
If the undo is performed, the newly added component will be destroyed.
public static function
AddComponent(
gameObject:
GameObject):
T;
public static T
AddComponent(
GameObject gameObject);
Parameters
gameObject |
The game object you want to add the component to. |
Returns
T
The newly added component.
Description
Generic version.