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WorldManager

class in UnityEngine.VR.WSA

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Description

This class represents the state of the real world tracking system.

Static Variables

stateThe current state of the world tracking systems.

Static Functions

GetNativeISpatialCoordinateSystemPtrReturn the native pointer to Windows::Perception::Spatial::ISpatialCoordinateSystem which was retrieved from an Windows::Perception::Spatial::ISpatialStationaryFrameOfReference object underlying the Unity World Origin.

Delegates

OnPositionalLocatorStateChangedDelegateCallback on when the world tracking systems state has changed.