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Vector4.operator *

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public static operator *(a: Vector4, d: float): Vector4;
public static Vector4 operator *(Vector4 a, float d);

Description

Multiplies a vector by a number.

Multiplies each component of a by a number d.

	// make the vector twice longer: prints (2.0,4.0,6.0,8.0)
	print (Vector4(1,2,3,4) * 2.0);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(new Vector4(1, 2, 3, 4) * 2.0F); } }

public static operator *(d: float, a: Vector4): Vector4;
public static Vector4 operator *(float d, Vector4 a);

Description

Multiplies a vector by a number.

Multiplies each component of a by a number d.

	// make the vector twice longer: prints (2.0,4.0,6.0,8.0)
	print (2.0 * Vector4(1,2,3,4));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(2.0F * new Vector4(1, 2, 3, 4)); } }