ADBannerView is a wrapper around the ADBannerView class found in the Apple iAd framework and is only available on iOS.
It provides a view that displays banner advertisements to the user.
#pragma strict public class NewBehaviourScript extends MonoBehaviour { private var banner: iOS.ADBannerView = null; function Start() { banner = new iOS.ADBannerView(iOS.ADBannerView.Type.Banner, iOS.ADBannerView.Layout.Top); iOS.ADBannerView.onBannerWasClicked += OnBannerClicked; iOS.ADBannerView.onBannerWasLoaded += OnBannerLoaded; iOS.ADBannerView.onBannerFailedToLoad += OnBannerFailedToLoad; } function OnBannerClicked() { Debug.Log("Clicked!\n"); } function OnBannerLoaded() { Debug.Log("Loaded!\n"); banner.visible = true; } function OnBannerFailedToLoad() { Debug.Log("FAIL!\n"); banner.visible = false; } }
using UnityEngine; using System.Collections;
using ADBannerView = UnityEngine.iOS.ADBannerView;
public class NewBehaviourScript : MonoBehaviour {
private ADBannerView banner = null; void Start() { banner = new ADBannerView(ADBannerView.Type.Banner, ADBannerView.Layout.Top); ADBannerView.onBannerWasClicked += OnBannerClicked; ADBannerView.onBannerWasLoaded += OnBannerLoaded; ADBannerView.onBannerFailedToLoad += OnBannerFailedToLoad; }
void OnBannerClicked() { Debug.Log("Clicked!\n"); }
void OnBannerLoaded() { Debug.Log("Loaded!\n"); banner.visible = true; }
void OnBannerFailedToLoad() { Debug.Log("FAIL!\n"); banner.visible = false; } }