wxAuiPaneInfo is part of the wxAUI class framework. See also wxAUI overview.
wxAuiPaneInfo specifies all the parameters for a pane. These parameters specify where the pane is on the screen, whether it is docked or floating, or hidden. In addition, these parameters specify the pane's docked position, floating position, preferred size, minimum size, caption text among many other parameters.
Derived from
No base class
Include files
<wx/aui/aui.h>
See also
Data structures
enum wxAuiPaneInsertLevel { wxAUI_INSERT_PANE = 0, wxAUI_INSERT_ROW = 1, wxAUI_INSERT_DOCK = 2 }Members
wxAuiPaneInfo::wxAuiPaneInfo
wxAuiPaneInfo::~wxAuiPaneInfo
wxAuiPaneInfo::BestSize
wxAuiPaneInfo::Bottom
wxAuiPaneInfo::BottomDockable
wxAuiPaneInfo::Caption
wxAuiPaneInfo::CaptionVisible
wxAuiPaneInfo::Centre
wxAuiPaneInfo::CentrePane
wxAuiPaneInfo::CloseButton
wxAuiPaneInfo::DefaultPane
wxAuiPaneInfo::DestroyOnClose
wxAuiPaneInfo::Direction
wxAuiPaneInfo::Dock
wxAuiPaneInfo::Dockable
wxAuiPaneInfo::Fixed
wxAuiPaneInfo::Float
wxAuiPaneInfo::Floatable
wxAuiPaneInfo::FloatingPosition
wxAuiPaneInfo::FloatingSize
wxAuiPaneInfo::Gripper
wxAuiPaneInfo::GripperTop
wxAuiPaneInfo::HasBorder
wxAuiPaneInfo::HasCaption
wxAuiPaneInfo::HasCloseButton
wxAuiPaneInfo::HasFlag
wxAuiPaneInfo::HasGripper
wxAuiPaneInfo::HasGripperTop
wxAuiPaneInfo::HasMaximizeButton
wxAuiPaneInfo::HasMinimizeButton
wxAuiPaneInfo::HasPinButton
wxAuiPaneInfo::Hide
wxAuiPaneInfo::IsBottomDockable
wxAuiPaneInfo::IsDocked
wxAuiPaneInfo::IsFixed
wxAuiPaneInfo::IsFloatable
wxAuiPaneInfo::IsFloating
wxAuiPaneInfo::IsLeftDockable
wxAuiPaneInfo::IsMovable
wxAuiPaneInfo::IsOk
wxAuiPaneInfo::IsResizable
wxAuiPaneInfo::IsRightDockable
wxAuiPaneInfo::IsShown
wxAuiPaneInfo::IsToolbar
wxAuiPaneInfo::IsTopDockable
wxAuiPaneInfo::Layer
wxAuiPaneInfo::Left
wxAuiPaneInfo::LeftDockable
wxAuiPaneInfo::MaxSize
wxAuiPaneInfo::MaximizeButton
wxAuiPaneInfo::MinSize
wxAuiPaneInfo::MinimizeButton
wxAuiPaneInfo::Movable
wxAuiPaneInfo::Name
wxAuiPaneInfo::PaneBorder
wxAuiPaneInfo::PinButton
wxAuiPaneInfo::Position
wxAuiPaneInfo::Resizable
wxAuiPaneInfo::Right
wxAuiPaneInfo::RightDockable
wxAuiPaneInfo::Row
wxAuiPaneInfo::SafeSet
wxAuiPaneInfo::SetFlag
wxAuiPaneInfo::Show
wxAuiPaneInfo::ToolbarPane
wxAuiPaneInfo::Top
wxAuiPaneInfo::TopDockable
wxAuiPaneInfo::Window
wxAuiPaneInfo::operator=
wxAuiPaneInfo()
Default constructor.
wxAuiPaneInfo(const wxAuiPaneInfo& c)
Copy constructor.
~wxAuiPaneInfo()
wxAuiPaneInfo& BestSize(const wxSize& size)
wxAuiPaneInfo& BestSize(int x, int y)
BestSize() sets the ideal size for the pane. The docking manager will attempt to use this size as much as possible when docking or floating the pane.
wxAuiPaneInfo& Bottom()
Bottom() sets the pane dock position to the bottom side of the frame. This is the same thing as calling Direction(wxAUI_DOCK_BOTTOM).
wxAuiPaneInfo& BottomDockable(bool b = true)
BottomDockable() indicates whether a pane can be docked at the bottom of the frame.
wxAuiPaneInfo& Caption(const wxString& c)
Caption() sets the caption of the pane.
wxAuiPaneInfo& CaptionVisible(bool visible = true)
CaptionVisible indicates that a pane caption should be visible. If false, no pane caption is drawn.
wxAuiPaneInfo& Centre()
wxAuiPaneInfo& Center()
Center() sets the pane dock position to the left side of the frame. The centre pane is the space in the middle after all border panes (left, top, right, bottom) are subtracted from the layout.
This is the same thing as calling Direction(wxAUI_DOCK_CENTRE).
wxAuiPaneInfo& CentrePane()
wxAuiPaneInfo& CenterPane()
CentrePane() specifies that the pane should adopt the default center pane settings. Centre panes usually do not have caption bars. This function provides an easy way of preparing a pane to be displayed in the center dock position.
wxAuiPaneInfo& CloseButton(bool visible = true)
CloseButton() indicates that a close button should be drawn for the pane.
wxAuiPaneInfo& DefaultPane()
DefaultPane() specifies that the pane should adopt the default pane settings.
wxAuiPaneInfo& DestroyOnClose(bool b = true)
DestroyOnClose() indicates whether a pane should be detroyed when it is closed. Normally a pane is simply hidden when the close button is clicked. Setting DestroyOnClose to true will cause the window to be destroyed when the user clicks the pane's close button.
wxAuiPaneInfo& Direction(int direction)
Direction() determines the direction of the docked pane. It is functionally the same as calling Left(), Right(), Top() or Bottom(), except that docking direction may be specified programmatically via the parameter.
wxAuiPaneInfo& Dock()
wxAuiPaneInfo& Dockable(bool b = true)
Dockable() specifies whether a frame can be docked or not. It is the same as specifying TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b).
wxAuiPaneInfo& Fixed()
Fixed() forces a pane to be fixed size so that it cannot be resized. After calling Fixed(), IsFixed() will return true.
wxAuiPaneInfo& Float()
Float() indicates that a pane should be floated.
wxAuiPaneInfo& Floatable(bool b = true)
Floatable() sets whether the user will be able to undock a pane and turn it into a floating window.
wxAuiPaneInfo& FloatingPosition(const wxPoint& pos)
wxAuiPaneInfo& FloatingPosition(int x, int y)
FloatingPosition() sets the position of the floating pane.
wxAuiPaneInfo& FloatingSize(const wxSize& size)
wxAuiPaneInfo& FloatingSize(int x, int y)
FloatingSize() sets the size of the floating pane.
wxAuiPaneInfo& Gripper(bool visible = true)
Gripper() indicates that a gripper should be drawn for the pane.
wxAuiPaneInfo& GripperTop(bool attop = true)
GripperTop() indicates that a gripper should be drawn at the top of the pane.
bool HasBorder() const
HasBorder() returns true if the pane displays a border.
bool HasCaption() const
HasCaption() returns true if the pane displays a caption.
bool HasCloseButton() const
HasCloseButton() returns true if the pane displays a button to close the pane.
bool HasFlag(unsigned int flag) const
HasFlag() returns true if the the property specified by flag is active for the pane.
bool HasGripper() const
HasGripper() returns true if the pane displays a gripper.
bool HasGripperTop() const
HasGripper() returns true if the pane displays a gripper at the top.
bool HasMaximizeButton() const
HasMaximizeButton() returns true if the pane displays a button to maximize the pane.
bool HasMinimizeButton() const
HasMinimizeButton() returns true if the pane displays a button to minimize the pane.
bool HasPinButton() const
HasPinButton() returns true if the pane displays a button to float the pane.
wxAuiPaneInfo& Hide()
Hide() indicates that a pane should be hidden.
bool IsBottomDockable() const
IsBottomDockable() returns true if the pane can be docked at the bottom of the managed frame.
bool IsDocked() const
IsDocked() returns true if the pane is docked.
bool IsFixed() const
IsFixed() returns true if the pane cannot be resized.
bool IsFloatable() const
IsFloatable() returns true if the pane can be undocked and displayed as a floating window.
bool IsFloating() const
IsFloating() returns true if the pane is floating.
bool IsLeftDockable() const
IsLeftDockable() returns true if the pane can be docked on the left of the managed frame.
bool IsMovable() const
IsMoveable() returns true if the docked frame can be undocked or moved to another dock position.
bool IsOk() const
IsOk() returns true if the wxAuiPaneInfo structure is valid. A pane structure is valid if it has an associated window.
bool IsResizable() const
IsResizable() returns true if the pane can be resized.
bool IsRightDockable() const
IsRightDockable() returns true if the pane can be docked on the right of the managed frame.
bool IsShown() const
IsShown() returns true if the pane is currently shown.
bool IsToolbar() const
IsToolbar() returns true if the pane contains a toolbar.
bool IsTopDockable() const
IsTopDockable() returns true if the pane can be docked at the top of the managed frame.
wxAuiPaneInfo& Layer(int layer)
Layer() determines the layer of the docked pane. The dock layer is similar to an onion, the inner-most layer being layer 0. Each shell moving in the outward direction has a higher layer number. This allows for more complex docking layout formation.
wxAuiPaneInfo& Left()
Left() sets the pane dock position to the left side of the frame. This is the same thing as calling Direction(wxAUI_DOCK_LEFT).
wxAuiPaneInfo& LeftDockable(bool b = true)
LeftDockable() indicates whether a pane can be docked on the left of the frame.
wxAuiPaneInfo& MaxSize(const wxSize& size)
wxAuiPaneInfo& MaxSize(int x, int y)
MaxSize() sets the maximum size of the pane.
wxAuiPaneInfo& MaximizeButton(bool visible = true)
MaximizeButton() indicates that a maximize button should be drawn for the pane.
wxAuiPaneInfo& MinSize(const wxSize& size)
wxAuiPaneInfo& MinSize(int x, int y)
MinSize() sets the minimum size of the pane. Please note that this is only partially supported as of this writing.
wxAuiPaneInfo& MinimizeButton(bool visible = true)
MinimizeButton() indicates that a minimize button should be drawn for the pane.
wxAuiPaneInfo& Movable(bool b = true)
Movable indicates whether a frame can be moved.
wxAuiPaneInfo& Name(const wxString& n)
Name() sets the name of the pane so it can be referenced in lookup functions. If a name is not specified by the user, a random name is assigned to the pane when it is added to the manager.
wxAuiPaneInfo& PaneBorder(bool visible = true)
PaneBorder indicates that a border should be drawn for the pane.
wxAuiPaneInfo& PinButton(bool visible = true)
PinButton() indicates that a pin button should be drawn for the pane.
wxAuiPaneInfo& Position(int pos)
Position() determines the position of the docked pane.
wxAuiPaneInfo& Resizable(bool resizable = true)
Resizable() allows a pane to be resized if the parameter is true, and forces it to be a fixed size if the parameter is false. This is simply an antonym for Fixed().
wxAuiPaneInfo& Right()
Right() sets the pane dock position to the right side of the frame.
wxAuiPaneInfo& RightDockable(bool b = true)
RightDockable() indicates whether a pane can be docked on the right of the frame.
wxAuiPaneInfo& Row(int row)
Row() determines the row of the docked pane.
void SafeSet(wxAuiPaneInfo source)
Write the safe parts of a newly loaded PaneInfo structure "source" into "this" used on loading perspectives etc.
wxAuiPaneInfo& SetFlag(unsigned int flag, bool option_state)
SetFlag() turns the property given by flag on or off with the option_state parameter.
wxAuiPaneInfo& Show(bool show = true)
Show() indicates that a pane should be shown.
wxAuiPaneInfo& ToolbarPane()
ToolbarPane() specifies that the pane should adopt the default toolbar pane settings.
wxAuiPaneInfo& Top()
Top() sets the pane dock position to the top of the frame.
wxAuiPaneInfo& TopDockable(bool b = true)
TopDockable() indicates whether a pane can be docked at the top of the frame.
wxAuiPaneInfo& Window(wxWindow* w)
Window() assigns the window pointer that the wxAuiPaneInfo should use. This normally does not need to be specified, as the window pointer is automatically assigned to the wxAuiPaneInfo structure as soon as it is added to the manager.
wxAuiPaneInfo& operator operator=(const wxAuiPaneInfo& c)
Makes a copy of the wxAuiPaneInfo object.