This class encapsulates the concept of a platform-dependent bitmap, either monochrome or colour or colour with alpha channel support.
Derived from
Include files
<wx/bitmap.h>
Predefined objects
Objects:
wxNullBitmap
See also
wxBitmap overview, supported bitmap file formats, wxDC::Blit, wxIcon, wxCursor, wxBitmap, wxMemoryDC
Members
wxBitmap::wxBitmap
wxBitmap::~wxBitmap
wxBitmap::AddHandler
wxBitmap::CleanUpHandlers
wxBitmap::ConvertToImage
wxBitmap::CopyFromIcon
wxBitmap::Create
wxBitmap::FindHandler
wxBitmap::GetDepth
wxBitmap::GetHandlers
wxBitmap::GetHeight
wxBitmap::GetPalette
wxBitmap::GetMask
wxBitmap::GetWidth
wxBitmap::GetSubBitmap
wxBitmap::InitStandardHandlers
wxBitmap::InsertHandler
wxBitmap::LoadFile
wxBitmap::IsOk
wxBitmap::RemoveHandler
wxBitmap::SaveFile
wxBitmap::SetDepth
wxBitmap::SetHeight
wxBitmap::SetMask
wxBitmap::SetPalette
wxBitmap::SetWidth
wxBitmap::operator =
wxBitmap()
Default constructor.
wxBitmap(const wxBitmap& bitmap)
Copy constructor, uses reference counting. To make a real copy, you can use:
wxBitmap newBitmap = oldBitmap.GetSubBitmap( wxRect(0, 0, oldBitmap.GetWidth(), oldBitmap.GetHeight()));wxBitmap(const void* data, int type, int width, int height, int depth = -1)
Creates a bitmap from the given data which is interpreted in platform-dependent manner.
wxBitmap(const char bits[], int width, int height
int depth = 1)
Creates a bitmap from an array of bits.
You should only use this function for monochrome bitmaps (depth 1) in portable programs: in this case the bits parameter should contain an XBM image.
For other bit depths, the behaviour is platform dependent: under Windows, the data is passed without any changes to the underlying CreateBitmap() API. Under other platforms, only monochrome bitmaps may be created using this constructor and wxImage should be used for creating colour bitmaps from static data.
wxBitmap(int width, int height, int depth = -1)
Creates a new bitmap. A depth of -1 indicates the depth of the current screen or visual. Some platforms only support 1 for monochrome and -1 for the current colour setting. Beginning with version 2.5.4 of wxWidgets a depth of 32 including an alpha channel is supported under MSW, Mac and GTK+.
wxBitmap(const char* const* bits)
Creates a bitmap from XPM data.
wxBitmap(const wxString& name, long type)
Loads a bitmap from a file or resource.
wxBitmap(const wxImage& img, int depth = -1)
Creates bitmap object from the image. This has to be done to actually display an image as you cannot draw an image directly on a window. The resulting bitmap will use the provided colour depth (or that of the current system if depth is -1) which entails that a colour reduction has to take place.
When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created on program start-up to look up colors. This ensures a very fast conversion, but the image quality won't be perfect (and could be better for photo images using more sophisticated dithering algorithms).
On Windows, if there is a palette present (set with SetPalette), it will be used when creating the wxBitmap (most useful in 8-bit display mode). On other platforms, the palette is currently ignored.
Parameters
bits
width
height
depth
name
type
wxBITMAP_TYPE_BMP | Load a Windows bitmap file. |
wxBITMAP_TYPE_BMP_RESOURCE | Load a Windows bitmap resource from the executable. Windows only. |
wxBITMAP_TYPE_PICT_RESOURCE | Load a PICT image resource from the executable. Mac OS only. |
wxBITMAP_TYPE_GIF | Load a GIF bitmap file. |
wxBITMAP_TYPE_XBM | Load an X bitmap file. |
wxBITMAP_TYPE_XPM | Load an XPM bitmap file. |
The validity of these flags depends on the platform and wxWidgets configuration. If all possible wxWidgets settings are used, the Windows platform supports BMP file, BMP resource, XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file. Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
In addition, wxBitmap can read all formats that wxImage can, which currently include wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_TIF, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_GIF, wxBITMAP_TYPE_PCX, and wxBITMAP_TYPE_PNM. Of course, you must have wxImage handlers loaded.
img
Remarks
The first form constructs a bitmap object with no data; an assignment or another member function such as Create or LoadFile must be called subsequently.
The second and third forms provide copy constructors. Note that these do not copy the bitmap data, but instead a pointer to the data, keeping a reference count. They are therefore very efficient operations.
The fourth form constructs a bitmap from data whose type and value depends on the value of the type argument.
The fifth form constructs a (usually monochrome) bitmap from an array of pixel values, under both X and Windows.
The sixth form constructs a new bitmap.
The seventh form constructs a bitmap from pixmap (XPM) data, if wxWidgets has been configured to incorporate this feature.
To use this constructor, you must first include an XPM file. For example, assuming that the file mybitmap.xpm contains an XPM array of character pointers called mybitmap:
#include "mybitmap.xpm" ... wxBitmap *bitmap = new wxBitmap(mybitmap);The eighth form constructs a bitmap from a file or resource. name can refer to a resource name under MS Windows, or a filename under MS Windows and X.
Under Windows, type defaults to wxBITMAP_TYPE_BMP_RESOURCE. Under X, type defaults to wxBITMAP_TYPE_XPM.
See also
wxPython note: Constructors supported by wxPython are:
wxBitmap(name, flag) | Loads a bitmap from a file |
wxEmptyBitmap(width, height, depth = -1) | Creates an empty bitmap with the given specifications |
wxBitmapFromXPMData(listOfStrings) | Create a bitmap from a Python list of strings whose contents are XPM data. |
wxBitmapFromBits(bits, width, height, depth=-1) | Create a bitmap from an array of bits contained in a string. |
wxBitmapFromImage(image, depth=-1) | Convert a wxImage to a wxBitmap. |
~wxBitmap()
Destructor. See reference-counted object destruction for more info.
If the application omits to delete the bitmap explicitly, the bitmap will be destroyed automatically by wxWidgets when the application exits.
Do not delete a bitmap that is selected into a memory device context.
static void AddHandler(wxBitmapHandler* handler)
Adds a handler to the end of the static list of format handlers.
handler
See also
static void CleanUpHandlers()
Deletes all bitmap handlers.
This function is called by wxWidgets on exit.
wxImage ConvertToImage()
Creates an image from a platform-dependent bitmap. This preserves mask information so that bitmaps and images can be converted back and forth without loss in that respect.
bool CopyFromIcon(const wxIcon& icon)
Creates the bitmap from an icon.
virtual bool Create(int width, int height, int depth = -1)
Creates a fresh bitmap. If the final argument is omitted, the display depth of the screen is used.
virtual bool Create(const void* data, int type, int width, int height, int depth = -1)
Creates a bitmap from the given data, which can be of arbitrary type.
Parameters
width
height
depth
data
type
Return value
true if the call succeeded, false otherwise.
Remarks
The first form works on all platforms. The portability of the second form depends on the type of data.
See also
static wxBitmapHandler* FindHandler(const wxString& name)
Finds the handler with the given name.
static wxBitmapHandler* FindHandler(const wxString& extension, wxBitmapType bitmapType)
Finds the handler associated with the given extension and type.
static wxBitmapHandler* FindHandler(wxBitmapType bitmapType)
Finds the handler associated with the given bitmap type.
name
extension
bitmapType
Return value
A pointer to the handler if found, NULL otherwise.
See also
int GetDepth() const
Gets the colour depth of the bitmap. A value of 1 indicates a monochrome bitmap.
static wxList& GetHandlers()
Returns the static list of bitmap format handlers.
See also
int GetHeight() const
Gets the height of the bitmap in pixels.
wxPalette* GetPalette() const
Gets the associated palette (if any) which may have been loaded from a file or set for the bitmap.
See also
wxMask* GetMask() const
Gets the associated mask (if any) which may have been loaded from a file or set for the bitmap.
See also
int GetWidth() const
Gets the width of the bitmap in pixels.
See also
wxBitmap GetSubBitmap(const wxRect&rect) const
Returns a sub bitmap of the current one as long as the rect belongs entirely to the bitmap. This function preserves bit depth and mask information.
static void InitStandardHandlers()
Adds the standard bitmap format handlers, which, depending on wxWidgets configuration, can be handlers for Windows bitmap, Windows bitmap resource, and XPM.
This function is called by wxWidgets on startup.
See also
static void InsertHandler(wxBitmapHandler* handler)
Adds a handler at the start of the static list of format handlers.
handler
See also
bool LoadFile(const wxString& name, wxBitmapType type)
Loads a bitmap from a file or resource.
Parameters
name
type
wxBITMAP_TYPE_BMP | Load a Windows bitmap file. |
wxBITMAP_TYPE_BMP_RESOURCE | Load a Windows bitmap resource from the executable. |
wxBITMAP_TYPE_PICT_RESOURCE | Load a PICT image resource from the executable. Mac OS only. |
wxBITMAP_TYPE_GIF | Load a GIF bitmap file. |
wxBITMAP_TYPE_XBM | Load an X bitmap file. |
wxBITMAP_TYPE_XPM | Load an XPM bitmap file. |
The validity of these flags depends on the platform and wxWidgets configuration.
In addition, wxBitmap can read all formats that wxImage can (wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_GIF, wxBITMAP_TYPE_PCX, wxBITMAP_TYPE_PNM). (Of course you must have wxImage handlers loaded.)
Return value
true if the operation succeeded, false otherwise.
Remarks
A palette may be associated with the bitmap if one exists (especially for colour Windows bitmaps), and if the code supports it. You can check if one has been created by using the GetPalette member.
See also
bool IsOk() const
Returns true if bitmap data is present.
static bool RemoveHandler(const wxString& name)
Finds the handler with the given name, and removes it. The handler is not deleted.
name
Return value
true if the handler was found and removed, false otherwise.
See also
bool SaveFile(const wxString& name, wxBitmapType type, wxPalette* palette = NULL)
Saves a bitmap in the named file.
Parameters
name
type
wxBITMAP_TYPE_BMP | Save a Windows bitmap file. |
wxBITMAP_TYPE_GIF | Save a GIF bitmap file. |
wxBITMAP_TYPE_XBM | Save an X bitmap file. |
wxBITMAP_TYPE_XPM | Save an XPM bitmap file. |
The validity of these flags depends on the platform and wxWidgets configuration.
In addition, wxBitmap can save all formats that wxImage can (wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG). (Of course you must have wxImage handlers loaded.)
palette
true if the operation succeeded, false otherwise.
Remarks
Depending on how wxWidgets has been configured, not all formats may be available.
See also
void SetDepth(int depth)
Sets the depth member (does not affect the bitmap data).
Parameters
depth
void SetHeight(int height)
Sets the height member (does not affect the bitmap data).
Parameters
height
void SetMask(wxMask* mask)
Sets the mask for this bitmap.
Remarks
The bitmap object owns the mask once this has been called.
See also
void SetPalette(const wxPalette& palette)
Sets the associated palette. (Not implemented under GTK+).
Parameters
palette
See also
void SetWidth(int width)
Sets the width member (does not affect the bitmap data).
Parameters
width
wxBitmap& operator =(const wxBitmap& bitmap)
Assignment operator, using reference counting.
Parameters
bitmap
Return value
Returns 'this' object.