Materials for developers
Advanced Programmer
This diagram shows the Material interfaces and implementation classes:
- The interface @'SiliconStudio.Xenko.Rendering.Materials.IMaterialDescriptor' is the root interface for a material description.
- The @'SiliconStudio.Xenko.Rendering.Materials.IMaterialShaderGenerator' is the main interface used to generate a material shader of the material.
- Each attribute and layer implements this interface to modify the final material shader.
- The @'SiliconStudio.Xenko.Rendering.Materials.MaterialDescriptor' is the editor-time description of the material before being compiled into a material shader.
- The @'SiliconStudio.Xenko.Rendering.Material' class is the runtime material shader generated from the @'SiliconStudio.Xenko.Rendering.Materials.MaterialDescriptor'