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    • Manual

    Xenko 2.0 manual

    Manual

    These pages contain information about how to use Xenko, an open-source C# game engine.

    Note

    The Xenko manual is under construction and updated regularly with new content. Follow Xenko on Twitter for documentation updates.

    Latest documentation

    • Updated UI

    • Updated Render textures

    • New Custom color transforms

    • New Custom shaders

    • New Texture compression

    • New Prefab models

    • New Error: "A SceneCameraRenderer in use has no camera set"

    • New Textures

    • New Normal maps

    • New Full call stack not available

    Improve this documentation

    The Xenko documentation is open source, so anyone can edit it. If you find a mistake, you can correct it or comment in GitHub.

    To edit any page of this manual, in the top right, click Improve this Doc. Please make sure to follow the writing guidelines.

    • Improve this Doc

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