In this document
- Enabling adb Debugging
- Syntax
- Commands
- Querying for Emulator/Device Instances
- Directing Commands to a Specific Emulator/Device Instance
- Installing an Application
- Forwarding Ports
- Copying Files to or from an Emulator/Device Instance
- Issuing Shell Commands
- Enabling logcat logging
- Stopping the adb server
- Wireless usage
Android Debug Bridge (adb) is a versatile command line tool that lets you communicate with an emulator instance or connected Android-powered device. It is a client-server program that includes three components:
- A client, which runs on your development machine. You can invoke a client from a shell by issuing an adb command. Other Android tools such as the ADT plugin and DDMS also create adb clients.
- A server, which runs as a background process on your development machine. The server manages communication between the client and the adb daemon running on an emulator or device.
- A daemon, which runs as a background process on each emulator or device instance.
You can find the adb
tool in <sdk>/platform-tools/
.
When you start an adb client, the client first checks whether there is an adb server process already running. If there isn't, it starts the server process. When the server starts, it binds to local TCP port 5037 and listens for commands sent from adb clients—all adb clients use port 5037 to communicate with the adb server.
The server then sets up connections to all running emulator/device instances. It locates emulator/device instances by scanning odd-numbered ports in the range 5555 to 5585, the range used by emulators/devices. Where the server finds an adb daemon, it sets up a connection to that port. Note that each emulator/device instance acquires a pair of sequential ports — an even-numbered port for console connections and an odd-numbered port for adb connections. For example:
Emulator 1, console: 5554
Emulator 1, adb: 5555
Emulator 2, console: 5556
Emulator 2, adb: 5557
and so on...
As shown, the emulator instance connected to adb on port 5555 is the same as the instance whose console listens on port 5554.
Once the server has set up connections to all emulator instances, you can use adb commands to access those instances. Because the server manages connections to emulator/device instances and handles commands from multiple adb clients, you can control any emulator/device instance from any client (or from a script).
Enabling adb Debugging
In order to use adb with a device connected over USB, you must enable USB debugging in the device system settings, under Developer options.
On Android 4.2 and higher, the Developer options screen is hidden by default. To make it visible, go to Settings > About phone and tap Build number seven times. Return to the previous screen to find Developer options at the bottom.
On some devices, the Developer options screen may be located or named differently.
Note: When you connect a device running Android 4.2.2 or higher to your computer, the system shows a dialog asking whether to accept an RSA key that allows debugging through this computer. This security mechanism protects user devices because it ensures that USB debugging and other adb commands cannot be executed unless you're able to unlock the device and acknowledge the dialog. This requires that you have adb version 1.0.31 (available with SDK Platform-tools r16.0.1 and higher) in order to debug on a device running Android 4.2.2 or higher.
For more information about connecting to a device over USB, read Using Hardware Devices.
Syntax
You can issue adb commands from a command line on your development machine or from a script. The usage is:
adb [-d|-e|-s <serialNumber>] <command>
If there's only one emulator running or only one device connected, the adb command is
sent to that device by default. If multiple emulators are running and/or multiple devices are
attached, you need to use the -d
, -e
, or -s
option to specify the target device to which the command should be directed.
Commands
The table below lists all of the supported adb commands and explains their meaning and usage.
Category | Command | Description | Comments |
---|---|---|---|
Target Device | -d |
Direct an adb command to the only attached USB device. | Returns an error if more than one USB device is attached. |
-e |
Direct an adb command to the only running emulator instance. | Returns an error if more than one emulator instance is running. | |
-s <serialNumber> |
Direct an adb command a specific emulator/device instance, referred to by its adb-assigned serial number (such as "emulator-5556"). | See Directing Commands to a Specific Emulator/Device Instance. | |
General | devices |
Prints a list of all attached emulator/device instances. | See Querying for Emulator/Device Instances for more information. |
help |
Prints a list of supported adb commands. | ||
version |
Prints the adb version number. | ||
Debug | logcat [option] [filter-specs] |
Prints log data to the screen. | |
bugreport |
Prints dumpsys , dumpstate , and logcat data to the screen, for the purposes of bug reporting. |
||
jdwp |
Prints a list of available JDWP processes on a given device. | You can use the forward jdwp:<pid> port-forwarding specification to connect to a specific JDWP process. For example: adb forward tcp:8000 jdwp:472 jdb -attach localhost:8000
|
|
Data | install <path-to-apk> |
Pushes an Android application (specified as a full path to an .apk file) to an emulator/device. | |
pull <remote> <local> |
Copies a specified file from an emulator/device instance to your development computer. | ||
push <local> <remote> |
Copies a specified file from your development computer to an emulator/device instance. | ||
Ports and Networking | forward <local> <remote> |
Forwards socket connections from a specified local port to a specified remote port on the emulator/device instance. | Port specifications can use these schemes:
|
ppp <tty> [parm]... |
Run PPP over USB.
Note that you should not automatically start a PPP connection. |
||
Scripting | get-serialno |
Prints the adb instance serial number string. | See Querying for Emulator/Device Instances for more information. |
get-state |
Prints the adb state of an emulator/device instance. | ||
wait-for-device |
Blocks execution until the device is online — that is, until the instance state is device . |
You can prepend this command to other adb commands, in which case adb will wait until the emulator/device instance is connected before issuing the other commands. Here's an example:
adb wait-for-device shell getpropNote that this command does not cause adb to wait until the entire system is fully booted. For that reason, you should not prepend it to other commands that require a fully booted system. As an example, the install requires the Android package manager, which is available only after the system is fully booted. A command such as
adb wait-for-device install <app>.apkwould issue the install command as soon as the emulator or device instance connected to the adb server, but before the Android system was fully booted, so it would result in an error. |
|
Server | start-server |
Checks whether the adb server process is running and starts it, if not. | |
kill-server |
Terminates the adb server process. | ||
Shell | shell |
Starts a remote shell in the target emulator/device instance. | See Issuing Shell Commands for more information. |
shell [shellCommand] |
Issues a shell command in the target emulator/device instance and then exits the remote shell. |
Querying for Emulator/Device Instances
Before issuing adb commands, it is helpful to know what emulator/device instances are connected to the adb server. You can generate a list of attached emulators/devices using the devices
command:
adb devices
In response, adb prints this status information for each instance:
- Serial number — A string created by adb to uniquely identify an emulator/device instance by its
console port number. The format of the serial number is
<type>-<consolePort>
. Here's an example serial number:emulator-5554
- State — The connection state of the instance may be one of the following:
offline
— the instance is not connected to adb or is not responding.device
— the instance is now connected to the adb server. Note that this state does not imply that the Android system is fully booted and operational, since the instance connects to adb while the system is still booting. However, after boot-up, this is the normal operational state of an emulator/device instance.no device
— there is no emulator/device connected.
The output for each instance is formatted like this:
[serialNumber] [state]
Here's an example showing the devices
command and its output:
adb devices List of devices attached emulator-5554 device emulator-5556 device emulator-5558 device
Directing Commands to a Specific Emulator/Device Instance
If multiple emulator/device instances are running, you must specify a target instance
when issuing adb commands. To do so, use the -s
option in the commands. The usage
for the -s
option is:
adb -s <serialNumber> <command>
As shown, you specify the target instance for a command using its adb-assigned serial number.
You can use the devices
command to obtain the serial numbers of running
emulator/device instances. For example:
adb -s emulator-5556 install helloWorld.apk
Note that, if you issue a command without specifying a target emulator/device instance while multiple devices are available, adb generates an error.
If you have multiple devices available (hardware or emulated), but only one is an emulator,
simply use the -e
option to send commands to the emulator. Likewise if there's multiple
devices but only one hardware device attached, use the -d
option to send commands to
the hardware device.
Installing an Application
You can use adb to copy an application from your development computer and install it on an emulator/device instance. To do so, use the install
command. With the command, you must specify the path to the .apk file that you want to install:
adb install <path_to_apk>
For more information about how to create an .apk file that you can install on an emulator/device instance, see Building and Running
Note that, if you are using the Eclipse IDE and have the ADT plugin installed, you do not need to use adb (or aapt) directly to install your application on the emulator/device. Instead, the ADT plugin handles the packaging and installation of the application for you.
Forwarding Ports
You can use the forward
command to set up arbitrary port forwarding — forwarding of requests on a specific host port to a different port on an emulator/device instance. Here's how you would set up forwarding of host port 6100 to emulator/device port 7100:
adb forward tcp:6100 tcp:7100
You can also use adb to set up forwarding to named abstract UNIX domain sockets, as illustrated here:
adb forward tcp:6100 local:logd
Copying Files to or from an Emulator/Device Instance
You can use the adb commands pull
and push
to copy files to
and from an emulator/device instance. Unlike the install
command,
which only copies an APK file to a specific location, the pull
and push
commands let you copy arbitrary directories and files to any location in an
emulator/device instance.
To copy a file or directory (and its sub-directories) from the emulator or device, use
adb pull <remote> <local>
To copy a file or directory (and its sub-directories) to the emulator or device, use
adb push <local> <remote>
In the commands, <local>
and <remote>
refer to the
paths to the target files/directory on your development machine (local) and on the
emulator/device instance (remote). For example:
adb push foo.txt /sdcard/foo.txt
Issuing Shell Commands
Adb provides a Unix shell that you can use to run a variety of commands on an emulator
or connected device. The command binaries are stored in the file system of the emulator or device,
at /system/bin/...
Two of the most common command tools are activity manager (am
) and
package manager (pm
).
You can use the shell
command to issue commands, with or without entering
the adb remote shell on the emulator/device. To issue a single command without entering a
remote shell, use the shell
command like this:
adb [-d|-e|-s <serialNumber>] shell <shell_command>
Or enter a remote shell on an emulator/device like this:
adb [-d|-e|-s <serialNumber>] shell
When you are ready to exit the remote shell, press CTRL+D or type
exit
.
Using activity manager (am)
Within an adb shell, you can issue commands with the activity manager (am
) tool to
perform various system actions, such as start an activity, force-stop a process,
broadcast an intent, modify the device screen properties, and more. While in a shell,
the syntax is:
am <command>
You can also issue an activity manager command directly from adb without entering a remote shell. For example:
adb shell am start -a android.intent.action.VIEW
Command | Description |
---|---|
start [options] <INTENT>
|
Start an Activity specified by <INTENT> . See the Specification for <INTENT> arguments. Options are:
|
startservice [options] <INTENT>
|
Start the Service specified by <INTENT> . See the Specification for <INTENT> arguments. Options are:
|
force-stop <PACKAGE>
|
Force stop everything associated with <PACKAGE> (the app's package name).
|
kill [options] <PACKAGE>
|
Kill all processes associated with <PACKAGE>
(the app's package name). This command kills only
processes that are safe to kill and that will not impact the user
experience.
Options are:
|
kill-all
|
Kill all background processes. |
broadcast [options] <INTENT>
|
Issue a broadcast intent. See the Specification for <INTENT> arguments. Options are:
|
instrument [options] <COMPONENT>
|
Start monitoring with an Instrumentation instance.
Typically the target <COMPONENT>
is the form <TEST_PACKAGE>/<RUNNER_CLASS> . Options are:
|
profile start <PROCESS> <FILE>
|
Start profiler on <PROCESS> , write results to <FILE> .
|
profile stop <PROCESS>
|
Stop profiler on <PROCESS> .
|
dumpheap [options] <PROCESS> <FILE>
|
Dump the heap of <PROCESS> , write to <FILE> . Options are:
|
set-debug-app [options] <PACKAGE>
|
Set application <PACKAGE> to debug. Options are:
|
clear-debug-app
|
Clear the package previous set for debugging with set-debug-app .
|
monitor [options]
|
Start monitoring for crashes or ANRs. Options are:
|
screen-compat [on|off] <PACKAGE>
|
Control screen
compatibility mode of <PACKAGE> .
|
display-size [reset|<WxH>]
|
Override emulator/device display size.
This command is helpful for testing your app across different screen sizes by mimicking a small
screen resolution using a device with a large screen, and vice versa.
Example: |
display-density <dpi>
|
Override emulator/device display density.
This command is helpful for testing your app across different screen densities on high-density
screen environment using a low density screen, and vice versa.
Example: |
to-uri <INTENT>
|
Print the given intent specification as a URI. See the Specification for <INTENT> arguments. |
to-intent-uri <INTENT>
|
Print the given intent specification as an intent: URI. See the Specification for <INTENT> arguments. |
Specification for <INTENT> arguments
Using package manager (pm)
Within an adb shell, you can issue commands with the package manager (pm
) tool to
perform actions and queries on application packages installed on the device. While in a shell,
the syntax is:
pm <command>
You can also issue a package manager command directly from adb without entering a remote shell. For example:
adb shell pm uninstall com.example.MyApp
Command | Description |
---|---|
list packages [options] <FILTER>
|
Prints all packages, optionally only
those whose package name contains the text in <FILTER> . Options:
|
list permission-groups
|
Prints all known permission groups. |
list permissions [options] <GROUP>
|
Prints all known permissions, optionally only
those in <GROUP> . Options:
|
list instrumentation
|
List all test packages. Options:
|
list features
|
Prints all features of the system. |
list libraries
|
Prints all the libraries supported by the current device. |
list users
|
Prints all users on the system. |
path <PACKAGE>
|
Print the path to the APK of the given <PACKAGE> .
|
install [options] <PATH>
|
Installs a package (specified by <PATH> ) to the system. Options:
|
uninstall [options] <PACKAGE>
|
Removes a package from the system. Options:
|
clear <PACKAGE>
|
Deletes all data associated with a package. |
enable <PACKAGE_OR_COMPONENT>
|
Enable the given package or component (written as "package/class"). |
disable <PACKAGE_OR_COMPONENT>
|
Disable the given package or component (written as "package/class"). |
disable-user [options] <PACKAGE_OR_COMPONENT>
|
Options:
|
grant <PACKAGE_PERMISSION>
|
Grant permissions to applications. Only optional permissions the application has declared can be granted. |
revoke <PACKAGE_PERMISSION>
|
Revoke permissions to applications. Only optional permissions the application has declared can be revoked. |
set-install-location <LOCATION>
|
Changes the default install location. Location values:
Note: This is only intended for debugging; using this can cause applications to break and other undesireable behavior. |
get-install-location
|
Returns the current install location. Return values:
|
set-permission-enforced <PERMISSION> [true|false]
|
Specifies whether the given permission should be enforced. |
trim-caches <DESIRED_FREE_SPACE>
|
Trim cache files to reach the given free space. |
create-user <USER_NAME>
|
Create a new user with the given <USER_NAME> ,
printing the new user identifier of the user.
|
remove-user <USER_ID>
|
Remove the user with the given <USER_IDENTIFIER> ,
deleting all data associated with that user
|
get-max-users
|
Prints the maximum number of users supported by the device. |
Examining sqlite3 databases from a remote shell
From an adb remote shell, you can use the
sqlite3 command-line program to
manage SQLite databases created by Android applications. The
sqlite3
tool includes many useful commands, such as
.dump
to print out the contents of a table and
.schema
to print the SQL CREATE statement for an existing table.
The tool also gives you the ability to execute SQLite commands on the fly.
To use sqlite3
, enter a remote shell on the emulator instance, as described above,
then invoke the tool using the sqlite3
command. Optionally, when invoking
sqlite3
you can specify the full path to the database you want to explore.
Emulator/device instances store SQLite3 databases in the folder
/data/data/<package_name>/databases/
.
Here's an example:
adb -s emulator-5554 shell # sqlite3 /data/data/com.example.google.rss.rssexample/databases/rssitems.db SQLite version 3.3.12 Enter ".help" for instructions .... enter commands, then quit... sqlite> .exit
Once you've invoked sqlite3
, you can issue sqlite3
commands in the
shell. To exit and return to the adb remote shell, use exit
or CTRL+D
.
Recording a device screen
The screenrecord
command is a shell utility for recording the display of devices
running Android 4.4 (API level 19) and higher. The utility records screen activity to an MPEG-4
file, which you can then download and use as part of a video presentation. This utility is useful
for developers who want to create promotional or training videos without using a separate
recording device.
To use the screenrecord
from the command line, type the following:
$ adb shell screenrecord /sdcard/demo.mp4
Stop the screen recording by pressing Ctrl-C, otherwise the recording stops automatically
at three minutes or the time limit set by --time-limit
.
Here's an example recording session, using the adb shell to record the video and the
pull
command to download the file from the device:
$ adb shell shell@ $ screenrecord --verbose /sdcard/demo.mp4 (press Ctrl-C to stop) shell@ $ exit $ adb pull /sdcard/demo.mp4
The screenrecord
utility can record at any supported resolution and bit rate you
request, while retaining the aspect ratio of the device display. The utility records at the native
display resolution and orientation by default, with a maximum length of three minutes.
There are some known limitations of the screenrecord
utility that you should be aware
of when using it:
- Some devices may not be able to record at their native display resolution. If you encounter problems with screen recording, try using a lower screen resolution.
- Rotation of the screen during recording is not supported. If the screen does rotate during recording, some of the screen is cut off in the recording.
- Audio is not recorded with the video file.
Options | Description |
---|---|
--help
|
Displays a usage summary. |
--size <WIDTHxHEIGHT>
|
Sets the video size, for example: 1280x720 . The default value is the device's main
display resolution (if supported), 1280x720 if not. For best results, use a size supported
by your device's Advanced Video Coding (AVC) encoder. |
--bit-rate <RATE> |
Sets the video bit rate for the video, in megabits per second. The default value is 4Mbps.
You can increase the bit rate to improve video quality or lower it for smaller movie
files. The following example sets the recording bit rate to 6Mbps:
screenrecord --bit-rate 6000000 /sdcard/demo.mp4 |
--time-limit <TIME> |
Sets the maximum recording time, in seconds. The default and maximum value is 180 (3 minutes). |
--rotate |
Rotates the output 90 degrees. This feature is experimental. |
--verbose |
Displays log information on command line screen. If you do not set this option, the utility does not display any information while running. |
UI/Application Exerciser Monkey
The Monkey is a program that runs on your emulator or device and generates pseudo-random streams of user events such as clicks, touches, or gestures, as well as a number of system-level events. You can use the Monkey to stress-test applications that you are developing, in a random yet repeatable manner.
The simplest way to use the monkey is with the following command, which launches your application and sends 500 pseudo-random events to it.
adb shell monkey -v -p your.package.name 500
For more information about command options for Monkey, see the complete UI/Application Exerciser Monkey documentation page.
Other shell commands
For a list of all the available shell programs, use the following command:
adb shell ls /system/bin
Help is available for most of the commands.
Table 5 lists some of the more common adb shell commands.
Shell Command | Description | Comments |
---|---|---|
dumpsys |
Dumps system data to the screen. | The Dalvik Debug Monitor Server (DDMS) tool offers integrated debug environment that you may find easier to use. |
dumpstate |
Dumps state to a file. | |
logcat [option]... [filter-spec]... |
Enables system and app logging and prints output to the screen. | |
dmesg |
Prints kernel debugging messages to the screen. | |
start |
Starts (restarts) an emulator/device instance. | |
stop |
Stops execution of an emulator/device instance. |
Enabling logcat logging
The Android logging system provides a mechanism for collecting and viewing system debug output. Logs from various applications and portions of the system are collected in a series of circular buffers, which then can be viewed and filtered by the logcat
command.
You can use the logcat
command to view and follow the contents of the system's log buffers. The general usage is:
[adb] logcat [option] ... [filter-spec] ...
You can use the logcat
command from your development computer or from a remote adb shell in an emulator/device instance. To view log output in your development computer, you use
adb logcat
and from a remote adb shell you use
logcat
See Reading and Writing Logs for complete information about logcat commend options and filter specifications.
Stopping the adb server
In some cases, you might need to terminate the adb server process and then restart it. For example, if adb does not respond to a command, you can terminate the server and restart it and that may resolve the problem.
To stop the adb server, use the kill-server
command.
You can then restart the server by issuing any other adb command.
Wireless usage
adb is usually used over USB. However, it is also possible to use over Wi-Fi, as described here.
- Connect Android device and adb host computer to a common Wi-Fi network accessible to both. We have found that not all access points are suitable; you may need to use an access point whose firewall is configured properly to support adb.
- Connect the device with USB cable to host.
-
Make sure adb is running in USB mode on host.
$ adb usb restarting in USB mode
-
Connect to the device over USB.
$ adb devices List of devices attached ######## device
-
Restart host adb in tcpip mode.
$ adb tcpip 5555 restarting in TCP mode port: 5555
-
Find out the IP address of the Android device:
Settings -> About tablet -> Status -> IP address.
Remember the IP address, of the form
#.#.#.#
. -
Connect adb host to device:
$ adb connect #.#.#.# connected to #.#.#.#:5555
-
Remove USB cable from device, and confirm you can still access device:
$ adb devices List of devices attached #.#.#.#:5555 device
You're now good to go!
If the adb connection is ever lost:
- Make sure that your host is still connected to the same Wi-Fi network your Android device is.
- Reconnect by executing the "adb connect" step again.
-
Or if that doesn't work, reset your adb host:
adb kill-server
and then start over from the beginning.