Table of Contents
Relevant to Blender v2.31 TO BE UPDATED
There are three kind of effects which can be linked to an Object, ideally working during animations but in practice precious even for Stills.
Effects are added to an Object by selecting it, switching to the
Object Context and locating the Effects
Tab in
the Constraints
Panel (F7 or
).
By pressing the New Effect
button of
Figure 20.1, “Animation Buttons Window” an Effect is added.
The Delete
button removes an effect,
if one is there, while the drop down
list which appears on the right once an effect is added
(Figure 21.1, “Build Effect”)
selects the type of effect.
More than one effect can be linked to a single Object. A row of small
buttons, one for each effect, is created beneath the New Effect
button, allowing you to switch from one to another to change settings.
The three effects are Build
,
Particles
and Wave
, the second
being the most versatile and deserving a whole chapter for its own.