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The function convex_hull_3 computes the convex hull of a given set of three-dimensional points Two versions of this function are available. The first can be used when it is known that the result will be a polyhedron and the second when a degenerate hull may also be possible.
#include <CGAL/convex_hull_3.h>
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computes the convex hull of the set of points in the range
[first, last). The polyhedron P is cleared, then
the convex hull is stored in P
and the plane equations of each face are computed.
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| computes the convex hull of the set of points in the range [first, last). The result, which may be a point, a segment, a triangle, or a polyhedron, is stored in ch_object. When the result is a polyhedron, the plane equations of each face are computed. | ||||
Both functions have an additional requirement for the polyhedron that is to be constructed. For the first version this is that:
The default traits class for both versions of convex_hull_3 is Convex_hull_traits_3<R>,with the representation R determined by InputIterator::value_type.
CGAL::convex_hull_incremental_3
CGAL::ch_eddy
CGAL::convex_hull_2
The following program computes the convex hull of a set of 250 random points chosen from a sphere of radius 100. It then determines if the resulting hull is a segment or a polyhedron. Notice that the traits class is not necessary in the call to convex_hull_3 but is used in the definition of Polyhedron_3.
File: examples/Convex_hull_3/quickhull_3.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/point_generators_3.h>
#include <CGAL/algorithm.h>
#include <CGAL/Convex_hull_traits_3.h>
#include <CGAL/convex_hull_3.h>
#include <vector>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Convex_hull_traits_3<K> Traits;
typedef Traits::Polyhedron_3 Polyhedron_3;
typedef K::Segment_3 Segment_3;
// define point creator
typedef K::Point_3 Point_3;
typedef CGAL::Creator_uniform_3<double, Point_3> PointCreator;
int main()
{
CGAL::Random_points_in_sphere_3<Point_3, PointCreator> gen(100.0);
// generate 250 points randomly on a sphere of radius 100.0
// and copy them to a vector
std::vector<Point_3> points;
CGAL::copy_n( gen, 250, std::back_inserter(points) );
// define object to hold convex hull
CGAL::Object ch_object;
// compute convex hull
CGAL::convex_hull_3(points.begin(), points.end(), ch_object);
// determine what kind of object it is
if (CGAL::object_cast<Segment_3>(&ch_object) )
std::cout << "convex hull is a segment " << std::endl;
else if (CGAL::object_cast<Polyhedron_3>(&ch_object) )
std::cout << "convex hull is a polyhedron " << std::endl;
else
std::cout << "convex hull error!" << std::endl;
return 0;
}