celPlayer Class Reference
General information on a player. More...
#include <physicallayer/nettypes.h>
Public Member Functions | |
celPlayer () | |
bool | operator== (const celPlayer &other) const |
void | PrintDebugInfo () |
Public Attributes | |
csString | hostname |
The hostname of the player if available. | |
uint8 | ip_address [32] |
The IP address of the game/player, large enough to hold IPv6 address. | |
uint32 | player_id |
The ID of the player. | |
csString | player_name |
The name of the player. | |
uint16 | port_nb |
The port number of the player. |
Detailed Description
General information on a player.
Definition at line 239 of file nettypes.h.
Member Data Documentation
csString celPlayer::hostname |
The hostname of the player if available.
Definition at line 249 of file nettypes.h.
Referenced by operator==(), and PrintDebugInfo().
uint8 celPlayer::ip_address[32] |
The IP address of the game/player, large enough to hold IPv6 address.
Definition at line 252 of file nettypes.h.
Referenced by celPlayer(), and PrintDebugInfo().
uint32 celPlayer::player_id |
The ID of the player.
Definition at line 243 of file nettypes.h.
Referenced by celPlayer(), and PrintDebugInfo().
csString celPlayer::player_name |
uint16 celPlayer::port_nb |
The port number of the player.
Definition at line 255 of file nettypes.h.
Referenced by celPlayer(), operator==(), and PrintDebugInfo().
The documentation for this class was generated from the following file:
- physicallayer/nettypes.h
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7