propclass/mechsteer.h
00001 /* 00002 Crystal Space Entity Layer 00003 Copyright (C) 2005 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00018 */ 00019 00020 #ifndef __CEL_PF_MECHANICS_STEER__ 00021 #define __CEL_PF_MECHANICS_STEER__ 00022 00023 #include "cstypes.h" 00024 #include "csutil/scf.h" 00025 00026 #include "propclass/mechcommon.h" 00027 00028 class csVector3; 00029 struct iPcMechanicsObject; 00030 00031 SCF_VERSION (iPcMechanicsSteering, 0, 0, 1); 00032 00037 struct iPcMechanicsSteering : public iBase 00038 { 00042 virtual void SetID (const char* id) = 0; 00043 00047 virtual const char* GetID () = 0; 00048 00052 virtual void SetMechanicsObject (iPcMechanicsObject* mechsys) = 0; 00053 00057 virtual iPcMechanicsObject* GetMechanicsObject () = 0; 00058 00059 00061 //MechanicsSteering properties 00062 00066 virtual void SetPosition (const csVector3 position) = 0; 00067 00071 virtual const csVector3 GetPosition () = 0; 00072 00073 00077 virtual void SetAxis (const csVector3 axis) = 0; 00078 00082 virtual const csVector3 GetAxis () = 0; 00083 00084 00086 //Angle 00087 00091 virtual void SetAngle (percentage angle) = 0; 00092 00096 virtual percentage GetAngle () = 0; 00097 00101 virtual void SetMaxAngle (float maxangle) = 0; 00102 00106 virtual float GetMaxAngle () = 0; 00107 00108 00110 //Turning 00111 00116 virtual void Turn (percentage speed = 0.0) = 0; 00117 00121 virtual void TurnTo (percentage angle, percentage speed = 1.0) = 0; 00122 00126 virtual void SetMaxTurnSpeed (float maxspeed) = 0; 00127 00131 virtual float GetMaxTurnSpeed () = 0; 00132 }; 00133 00134 #endif //__CEL_PF_MECHANICS_STEER__
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