CEL

Public API Reference

propclass/mechsteer.h

00001 /*
00002     Crystal Space Entity Layer
00003     Copyright (C) 2005 by Jorrit Tyberghein
00004   
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00018 */
00019 
00020 #ifndef __CEL_PF_MECHANICS_STEER__
00021 #define __CEL_PF_MECHANICS_STEER__
00022 
00023 #include "cstypes.h"
00024 #include "csutil/scf.h"
00025 
00026 #include "propclass/mechcommon.h"
00027 
00028 class csVector3;
00029 struct iPcMechanicsObject;
00030 
00031 SCF_VERSION (iPcMechanicsSteering, 0, 0, 1);
00032 
00037 struct iPcMechanicsSteering : public iBase
00038 {
00042   virtual void SetID (const char* id) = 0;
00043 
00047   virtual const char* GetID () = 0;
00048 
00052   virtual void SetMechanicsObject (iPcMechanicsObject* mechsys) = 0;
00053 
00057   virtual iPcMechanicsObject* GetMechanicsObject () = 0;
00058 
00059 
00061   //MechanicsSteering properties
00062 
00066   virtual void SetPosition (const csVector3 position) = 0;
00067 
00071   virtual const csVector3 GetPosition () = 0;
00072 
00073 
00077   virtual void SetAxis (const csVector3 axis) = 0;
00078 
00082   virtual const csVector3 GetAxis () = 0;
00083 
00084 
00086   //Angle
00087 
00091   virtual void SetAngle (percentage angle) = 0;
00092 
00096   virtual percentage GetAngle () = 0;
00097 
00101   virtual void SetMaxAngle (float maxangle) = 0;
00102 
00106   virtual float GetMaxAngle () = 0;
00107 
00108 
00110   //Turning
00111 
00116   virtual void Turn (percentage speed = 0.0) = 0;
00117 
00121   virtual void TurnTo (percentage angle, percentage speed = 1.0) = 0;
00122 
00126   virtual void SetMaxTurnSpeed (float maxspeed) = 0;
00127 
00131   virtual float GetMaxTurnSpeed () = 0;
00132 };
00133 
00134 #endif //__CEL_PF_MECHANICS_STEER__

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