CEL

Public API Reference

celPcCameraCommon Member List

This is the complete list of members for celPcCameraCommon, including all inherited members.

accumulated_elapsedcelPcCameraCommon [protected]
AddAction(int idx, const char *id)celPcCommon [inline, protected]
AddProperty(int idx, const char *id, celDataType type, bool readonly, const char *desc, void *prop)celPcCommon [inline, protected]
clear_screencelPcCameraCommon [protected]
clear_zbufcelPcCameraCommon [protected]
current_distancecelPcCameraCommon [protected]
enginecelPcCameraCommon [protected]
entitycelPcCommon [protected]
fixed_distancecelPcCameraCommon [protected]
fps_validcelPcCameraCommon [protected]
g3dcelPcCameraCommon [protected]
GetAdaptiveMaxFPS() const celPcCameraCommon [inline]
GetAdaptiveMinDistance() const celPcCameraCommon [inline]
GetAdaptiveMinFPS() const celPcCameraCommon [inline]
GetClearScreen() const celPcCameraCommon [inline]
GetClearZBuffer() const celPcCameraCommon [inline]
GetEntity()celPcCommon [inline, virtual]
GetFixedDistance() const celPcCameraCommon [inline]
GetName() const celPcCameraCommon [inline, virtual]
GetPersistentData(celPersistenceType persistence_type)celPcCommon [inline, virtual]
GetPropertyIndexed(int, long &l)celPcCommon [inline, virtual]
GetPropertyIndexed(int, float &f)celPcCommon [inline, virtual]
GetPropertyIndexed(int, bool &b)celPcCommon [inline, virtual]
GetPropertyIndexed(int, const char *&)celPcCommon [inline, virtual]
GetPropertyIndexed(int, csVector2 &)celPcCommon [inline, virtual]
GetPropertyIndexed(int, csVector3 &)celPcCommon [inline, virtual]
GetPropertyIndexed(int, csColor &)celPcCommon [inline, virtual]
GetPropertyIndexed(int, iCelPropertyClass *&)celPcCommon [inline, virtual]
GetPropertyIndexed(int, iCelEntity *&)celPcCommon [inline, virtual]
GetPropertyIndexed(int, iBase *&)celPcCommon [inline, virtual]
GetTag() const celPcCommon [inline, virtual]
GetView() const celPcCameraCommon [inline]
HavePropertyClassesChanged()celPcCommon [inline]
LoadCommon(iCelDataBuffer *databuf)celPcCameraCommon
LoadFirstPass(iCelDataBuffer *)celPcCommon [inline, virtual]
max_fpscelPcCameraCommon [protected]
min_distcelPcCameraCommon [protected]
min_fpscelPcCameraCommon [protected]
object_regcelPcCommon [protected]
PerformActionIndexed(int, iCelParameterBlock *, celData &ret)celPcCommon [inline, virtual]
plcelPcCommon [protected]
propdatacelPcCommon [protected]
PropertyClassesHaveChanged()celPcCommon [inline, virtual]
propholdercelPcCommon [protected]
rect_hcelPcCameraCommon [protected]
rect_setcelPcCameraCommon [protected]
rect_wcelPcCameraCommon [protected]
rect_xcelPcCameraCommon [protected]
rect_ycelPcCameraCommon [protected]
regioncelPcCameraCommon [protected]
SaveCommon(iCelDataBuffer *databuf)celPcCameraCommon
SaveFirstPass()celPcCommon [inline, virtual]
SetClearScreen(bool flag)celPcCameraCommon [inline]
SetClearZBuffer(bool flag)celPcCameraCommon [inline]
SetPersistentData(csTicks data_time, iCelDataBuffer *data, celPersistenceType persistence_type)celPcCommon [inline, virtual]
SetPropertyIndexed(int, long)celPcCommon [inline, virtual]
SetPropertyIndexed(int, float)celPcCommon [inline, virtual]
SetPropertyIndexed(int, bool)celPcCommon [inline, virtual]
SetPropertyIndexed(int, const char *)celPcCommon [inline, virtual]
SetPropertyIndexed(int, const csVector2 &)celPcCommon [inline, virtual]
SetPropertyIndexed(int, const csVector3 &)celPcCommon [inline, virtual]
SetPropertyIndexed(int, const csColor &)celPcCommon [inline, virtual]
SetPropertyIndexed(int, iCelPropertyClass *pclass)celPcCommon [inline, virtual]
SetPropertyIndexed(int, iCelEntity *entity)celPcCommon [inline, virtual]
SetPropertyIndexed(int, iBase *ibase)celPcCommon [inline, virtual]
smooth_fpscelPcCameraCommon [protected]
TickOnce()celPcCommon [inline, virtual]
use_farplanecelPcCameraCommon [protected]
UseDistanceClipping() const celPcCameraCommon [inline]
UseFixedDistanceClipping() const celPcCameraCommon [inline]
vccelPcCameraCommon [protected]
viewcelPcCameraCommon [protected]
zonemgrcelPcCameraCommon [protected]


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