iPcCommandInput Struct Reference
Input propery class. More...
#include <propclass/input.h>
Public Member Functions | |
virtual void | Activate (bool activate=true)=0 |
Activates the input to get Commands. | |
virtual bool | Bind (const char *triggername, const char *command)=0 |
Binds a trigger to a command. | |
virtual float | CenteredToScreen (float centeredcoord, float axis=0)=0 |
Convert a coordinate from a value between -1 and 1 to screen-space. | |
virtual const char * | GetBind (const char *triggername) const =0 |
returns the command bind to a key | |
virtual bool | GetCookedMode () const =0 |
Get cooked or raw. | |
virtual bool | IsSendTriggerEnabled () const =0 |
Is send trigger enabled or disabled? | |
virtual bool | LoadConfig (const char *prefix)=0 |
Loads from a config file binding triggers(for example keys) to commands. | |
virtual void | RemoveAllBinds ()=0 |
deletes all binds | |
virtual bool | RemoveBind (const char *triggername, const char *command)=0 |
deletes a bind, if triggername is 0 deletes all binds to the command | |
virtual void | SaveConfig (const char *prefix)=0 |
Saves to a config file binding triggers(for example keys) to commands. | |
virtual void | ScreenCoordinates (bool screen=true)=0 |
Send screen coordinates instead of coordinates between -1 and 1 for axis movement messages. | |
virtual float | ScreenToCentered (float screencoord, float axis=0)=0 |
Convert a coordinate from screen-space to a value between -1 and 1. | |
virtual void | SetCookedMode (bool cooked)=0 |
Enable/disable cooked mode. | |
virtual void | SetSendTrigger (bool send)=0 |
Enable/disable sending trigger name. |
Detailed Description
Input propery class.This property class supports the following actions (add prefix 'cel.action.' to get the ID of the action and add prefix 'cel.parameter.' to get the ID of the parameter):
- Activate: parameter 'activate' (bool default=true).
- Bind: parameters 'trigger' (string) and 'command' (string). The 'trigger' can be equal to 'key' in which cases all keys will be bound.
- RemoveBind: paramaters 'trigger' (string) and 'command' (string).
- RemoveAllBinds.
- LoadConfig: parameters 'prefix' (string).
- SaveConfig: parameters 'prefix' (string).
This property class can send out the following messages to the behaviour:
- pccommandinput_<key>0: key is unpressed. Message has optional 'trigger' parameter.
- pccommandinput_<key>1: key is pressed. Message has optional 'trigger' parameter.
- pccommandinput_<key>_: key is pressed and auto-repeating. Message has optional 'trigger' parameter.
- pccommandinput_<axis>: movement on the given axis.
This property class supports the following properties (add prefix 'cel.property.' to get the ID of the property:
- screenspace (bool, read/write): use screenspace instead of -1/1 normalized coordinates (-1/1 is default).
- cooked (bool, read/write): use cooked mode instead of raw (default is raw.
- sendtrigger (bool, read/write): send out trigger name in the message to the behaviour. Default is false.
Definition at line 59 of file input.h.
Member Function Documentation
virtual void iPcCommandInput::Activate | ( | bool | activate = true |
) | [pure virtual] |
Activates the input to get Commands.
virtual bool iPcCommandInput::Bind | ( | const char * | triggername, | |
const char * | command | |||
) | [pure virtual] |
Binds a trigger to a command.
The triggername can be equal to 'key' in which case all keys will be bound.
virtual float iPcCommandInput::CenteredToScreen | ( | float | centeredcoord, | |
float | axis = 0 | |||
) | [pure virtual] |
Convert a coordinate from a value between -1 and 1 to screen-space.
- Parameters:
-
centeredcoord a value between -1 and 1 axis the screen axis to use for the conversion (0 = x, 1 = y)
virtual const char* iPcCommandInput::GetBind | ( | const char * | triggername | ) | const [pure virtual] |
returns the command bind to a key
virtual bool iPcCommandInput::GetCookedMode | ( | ) | const [pure virtual] |
Get cooked or raw.
virtual bool iPcCommandInput::IsSendTriggerEnabled | ( | ) | const [pure virtual] |
Is send trigger enabled or disabled?
virtual bool iPcCommandInput::LoadConfig | ( | const char * | prefix | ) | [pure virtual] |
Loads from a config file binding triggers(for example keys) to commands.
- Parameters:
-
prefix for the <prefix>.CommandInput.Bind.<trigger>
virtual void iPcCommandInput::RemoveAllBinds | ( | ) | [pure virtual] |
deletes all binds
virtual bool iPcCommandInput::RemoveBind | ( | const char * | triggername, | |
const char * | command | |||
) | [pure virtual] |
deletes a bind, if triggername is 0 deletes all binds to the command
virtual void iPcCommandInput::SaveConfig | ( | const char * | prefix | ) | [pure virtual] |
Saves to a config file binding triggers(for example keys) to commands.
- Parameters:
-
prefix for the <prefix>.CommandInput.Bind.<trigger>
virtual void iPcCommandInput::ScreenCoordinates | ( | bool | screen = true |
) | [pure virtual] |
Send screen coordinates instead of coordinates between -1 and 1 for axis movement messages.
virtual float iPcCommandInput::ScreenToCentered | ( | float | screencoord, | |
float | axis = 0 | |||
) | [pure virtual] |
Convert a coordinate from screen-space to a value between -1 and 1.
- Parameters:
-
screencoord the coordinate in screen-space axis the screen axis to use for the conversion (0 = x, 1 = y)
virtual void iPcCommandInput::SetCookedMode | ( | bool | cooked | ) | [pure virtual] |
Enable/disable cooked mode.
By default raw mode is used which means that keyboard events are parsed in raw mode. That implies the following:
- You can't bind on key combinations like Shift-F3
- Binding on 'a' is the same as 'A'. In cooked mode you can bind on key combinations and on keys like 'shift'.
virtual void iPcCommandInput::SetSendTrigger | ( | bool | send | ) | [pure virtual] |
Enable/disable sending trigger name.
When this is enabled this property class will add a 'trigger' parameter to all keyboard messages. That parameter will be the name of the keyboard event that triggered the message. By default this is disabled.
The documentation for this struct was generated from the following file:
- propclass/input.h
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7