CrystalSpace

Public API Reference

csMapNode Member List

This is the complete list of members for csMapNode, including all inherited members.

AddNameChangeListener(iObjectNameChangeListener *listener)csObject [virtual]
AddRefOwner(void **ref_owner)scfImplementation< csObject > [inline, virtual]
ChildrencsObject [protected]
csidcsObject [protected]
csMapNode(const char *Name)csMapNode
csObject(iBase *pParent=0)csObject
csObject(csObject &o)csObject
csObjectIterator classcsObject [friend]
DecRef()scfImplementation< csObject > [inline, virtual]
FireNameChangeListeners(const char *oldname, const char *newname)csObject [protected]
GetChild(int iInterfaceID, int iVersion, const char *Name=0, bool FirstName=false) const csObject [virtual]
GetChild(const char *Name) const csObject [virtual]
GetID() const csObject [virtual]
GetIterator()csObject [virtual]
GetName() const csObject [virtual]
GetNode(iSector *pSector, const char *name, const char *classname=0)csMapNode [static]
GetObjectParent() const csObject [virtual]
GetPosition() const csMapNode [inline, virtual]
GetRefCount()scfImplementation< csObject > [inline, virtual]
GetSector() const csMapNode [inline, virtual]
GetXVector() const csMapNode [inline, virtual]
GetYVector() const csMapNode [inline, virtual]
GetZVector() const csMapNode [inline, virtual]
IncRef()scfImplementation< csObject > [inline, virtual]
InitializeObject()csObject [protected]
listenerscsObject [protected]
NamecsObject [protected]
ObjAdd(iObject *obj)csObject [virtual]
ObjAddChildren(iObject *Parent)csObject [virtual]
ObjReleaseOld(iObject *obj)csObject [virtual]
ObjRemove(iObject *obj)csObject [virtual]
ObjRemoveAll()csObject [virtual]
operator=(const scfImplementation &)scfImplementation< csObject > [inline]
ParentObjectcsObject [protected]
QueryInterface(scfInterfaceID id, scfInterfaceVersion version)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, virtual]
QueryObject()csMapNode [inline, virtual]
RemoveNameChangeListener(iObjectNameChangeListener *listener)csObject [virtual]
RemoveRefOwner(void **ref_owner)scfImplementation< csObject > [inline, virtual]
scfClassType typedefscfImplementationExt1< csMapNode, csObject, iMapNode > [protected]
scfImplementation(csObject *object, iBase *parent=0)scfImplementation< csObject > [inline]
scfImplementation(const scfImplementation &)scfImplementation< csObject > [inline]
scfImplementation1(csObject *object, iBase *parent=0)scfImplementation1< csObject, iObject > [inline, protected]
scfImplementationExt1(csMapNode *object)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected]
scfImplementationExt1(csMapNode *object, T1 t1)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected]
scfImplementationExt1(csMapNode *object, T1 t1, T2 t2)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected]
scfImplementationExt1(csMapNode *object, T1 t1, T2 t2, T3 t3)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected]
scfImplementationExt1(csMapNode *object, T1 t1, T2 t2, T3 t3, T4 t4)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected]
scfImplementationExt1(csMapNode *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected]
scfImplementationExt1(csMapNode *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected]
scfImplementationType typedefscfImplementationExt1< csMapNode, csObject, iMapNode > [protected]
scfObjectscfImplementationExt1< csMapNode, csObject, iMapNode > [protected]
scfParentscfImplementation< csObject > [protected]
scfRefCountscfImplementation< csObject > [protected]
scfRemoveRefOwners()scfImplementation< csObject > [inline, protected]
scfWeakRefOwnersscfImplementation< csObject > [protected]
SetName(const char *iName)csObject [virtual]
SetObjectParent(iObject *)csObject [virtual]
SetPosition(const csVector3 &pos)csMapNode [inline, virtual]
SetSector(iSector *sec)csMapNode [virtual]
SetXVector(const csVector3 &vec)csMapNode [inline, virtual]
SetYVector(const csVector3 &vec)csMapNode [inline, virtual]
SetZVector(const csVector3 &vec)csMapNode [inline, virtual]
WeakRefOwnerArray typedefscfImplementation< csObject > [protected]
~csMapNode()csMapNode [virtual]
~csObject()csObject [virtual]
~iBase()iBase [inline, protected, virtual]
~scfImplementation()scfImplementation< csObject > [inline, virtual]
~scfImplementation1()scfImplementation1< csObject, iObject > [inline, protected, virtual]
~scfImplementationExt1()scfImplementationExt1< csMapNode, csObject, iMapNode > [inline, protected, virtual]


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