CrystalSpace

Public API Reference

csMapNode Class Reference

A node. More...

#include <cstool/mapnode.h>

Inheritance diagram for csMapNode:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 csMapNode (const char *Name)
 The constructor. Requires the Nodes name!
virtual const csVector3GetPosition () const
 Get the position of the node.
virtual iSectorGetSector () const
 Get the sector of the node.
virtual const csVector3GetXVector () const
 Get the x vector of the node.
virtual const csVector3GetYVector () const
 Get the y vector of the node.
virtual const csVector3GetZVector () const
 Get the z vector of the node.
virtual iObjectQueryObject ()
 Get the iObject.
virtual void SetPosition (const csVector3 &pos)
 Set the position of the node.
virtual void SetSector (iSector *sec)
 Set the sector of the node.
virtual void SetXVector (const csVector3 &vec)
 Set the x vector of the node.
virtual void SetYVector (const csVector3 &vec)
 Set the y vector of the node.
virtual void SetZVector (const csVector3 &vec)
 Set the z vector of the node.
virtual ~csMapNode ()
 The destructor as usual.

Static Public Member Functions

static iMapNodeGetNode (iSector *pSector, const char *name, const char *classname=0)
 Get a node with the given name and a given classname. (shortcut).

Detailed Description

A node.

This is an iObject that is bound to a position and a sector in the world.

Definition at line 38 of file mapnode.h.


Constructor & Destructor Documentation

csMapNode::csMapNode ( const char *  Name  ) 

The constructor. Requires the Nodes name!

virtual csMapNode::~csMapNode (  )  [virtual]

The destructor as usual.


Member Function Documentation

static iMapNode* csMapNode::GetNode ( iSector pSector,
const char *  name,
const char *  classname = 0 
) [static]

Get a node with the given name and a given classname. (shortcut).

virtual const csVector3& csMapNode::GetPosition (  )  const [inline, virtual]

Get the position of the node.

Implements iMapNode.

Definition at line 54 of file mapnode.h.

virtual iSector* csMapNode::GetSector (  )  const [inline, virtual]

Get the sector of the node.

Implements iMapNode.

Definition at line 63 of file mapnode.h.

virtual const csVector3& csMapNode::GetXVector (  )  const [inline, virtual]

Get the x vector of the node.

Implements iMapNode.

Definition at line 56 of file mapnode.h.

virtual const csVector3& csMapNode::GetYVector (  )  const [inline, virtual]

Get the y vector of the node.

Implements iMapNode.

Definition at line 58 of file mapnode.h.

virtual const csVector3& csMapNode::GetZVector (  )  const [inline, virtual]

Get the z vector of the node.

Implements iMapNode.

Definition at line 60 of file mapnode.h.

virtual iObject* csMapNode::QueryObject (  )  [inline, virtual]

Get the iObject.

Implements iMapNode.

Definition at line 52 of file mapnode.h.

virtual void csMapNode::SetPosition ( const csVector3 pos  )  [inline, virtual]

Set the position of the node.

Implements iMapNode.

Definition at line 53 of file mapnode.h.

virtual void csMapNode::SetSector ( iSector sec  )  [virtual]

Set the sector of the node.

Implements iMapNode.

virtual void csMapNode::SetXVector ( const csVector3 vec  )  [inline, virtual]

Set the x vector of the node.

Implements iMapNode.

Definition at line 55 of file mapnode.h.

virtual void csMapNode::SetYVector ( const csVector3 vec  )  [inline, virtual]

Set the y vector of the node.

Implements iMapNode.

Definition at line 57 of file mapnode.h.

virtual void csMapNode::SetZVector ( const csVector3 vec  )  [inline, virtual]

Set the z vector of the node.

Implements iMapNode.

Definition at line 59 of file mapnode.h.


The documentation for this class was generated from the following file:
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