CrystalSpace

Public API Reference

csutil/csinput.h

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00001 /*
00002     Crystal Space input library
00003     Copyright (C) 1998,2000 by Jorrit Tyberghein
00004     Written by Andrew Zabolotny <[email protected]>
00005 
00006     This library is free software; you can redistribute it and/or
00007     modify it under the terms of the GNU Library General Public
00008     License as published by the Free Software Foundation; either
00009     version 2 of the License, or (at your option) any later version.
00010 
00011     This library is distributed in the hope that it will be useful,
00012     but WITHOUT ANY WARRANTY; without even the implied warranty of
00013     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014     Library General Public License for more details.
00015 
00016     You should have received a copy of the GNU Library General Public
00017     License along with this library; if not, write to the Free
00018     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00019 */
00020 
00021 #ifndef __CS_CSINPUT_H__
00022 #define __CS_CSINPUT_H__
00023 
00030 #include "csextern.h"
00031 
00032 #include "csutil/hash.h"
00033 #include "csutil/scf_implementation.h"
00034 #include "csutil/csstring.h"
00035 
00036 #include "iutil/csinput.h"
00037 #include "iutil/eventh.h"
00038 
00039 struct iEvent;
00040 struct iEventQueue;
00041 struct iObjectRegistry;
00042 
00046 class CS_CRYSTALSPACE_EXPORT csInputDriver
00047 {
00048 private:
00049   bool Registered;
00050 protected:
00051   iObjectRegistry* Registry;
00052   csRef<iEventNameRegistry> NameRegistry;
00053   iEventHandler* Listener;
00054   csEventID FocusChanged;
00055   csEventID FocusGained;
00056   csEventID FocusLost;
00057   csInputDriver(iObjectRegistry*);
00058   virtual ~csInputDriver();
00059   csPtr<iEventQueue> GetEventQueue();
00060   virtual void GainFocus() = 0;
00061   virtual void LostFocus() = 0;
00062   virtual void Post(iEvent*);
00063   virtual bool HandleEvent(iEvent&);
00064   friend struct FocusListener;
00065   void StartListening();
00066   void StopListening();
00067 };
00068 
00069 class CS_CRYSTALSPACE_EXPORT csKeyComposer : 
00070   public scfImplementation1<csKeyComposer, iKeyComposer>
00071 {
00072 protected:
00073   utf32_char lastDead;
00074 
00075 public:  
00076   csKeyComposer ();
00077   virtual ~csKeyComposer ();
00078 
00079   virtual csKeyComposeResult HandleKey (const csKeyEventData& keyEventData,
00080     utf32_char* buf, size_t bufChars, int* resultChars = 0);
00081   virtual void ResetState ();
00082 };
00083 
00084 #ifdef CS_DEBUG
00085   #ifndef CS_KEY_DEBUG_ENABLE
00086 
00090     #define CS_KEY_DEBUG_ENABLE
00091   #endif
00092 #endif
00093 
00099 class CS_CRYSTALSPACE_EXPORT csKeyboardDriver : public csInputDriver,
00100   public scfImplementation2<csKeyboardDriver, iKeyboardDriver, iEventHandler>
00101 {
00102 protected:
00104   csHash<bool, utf32_char> keyStates;
00105   csKeyModifiers modifiersState;
00106   bool keyDebug;
00107   bool keyDebugChecked;
00108   csEventID KeyboardUp;
00109   csEventID KeyboardDown;
00110 
00115   virtual void SetKeyState (utf32_char codeRaw, bool iDown,
00116     bool autoRepeat);
00121   virtual void SynthesizeCooked (utf32_char codeRaw,
00122     const csKeyModifiers& modifiers, utf32_char& codeCooked);
00123 
00124   const char* GetKeycodeString (utf32_char code);
00125   bool IsKeyboardDebugging ();
00126 
00128   virtual void LostFocus() { Reset(); }
00129   virtual void GainFocus() { RestoreKeys(); }
00130 
00131   virtual bool HandleEvent (iEvent& e)
00132   {
00133     return csInputDriver::HandleEvent (e);
00134   }
00135 public:
00137   csKeyboardDriver (iObjectRegistry*);
00139   virtual ~csKeyboardDriver ();
00140 
00141   CS_EVENTHANDLER_NAMES("crystalspace.inputdriver.keyboard")
00142   CS_EVENTHANDLER_NIL_CONSTRAINTS
00143 
00145   virtual void Reset ();
00147   virtual void RestoreKeys ();
00148 
00159   virtual void DoKey (utf32_char codeRaw, utf32_char codeCooked, bool iDown,
00160     bool autoRepeat = false, csKeyCharType charType = csKeyCharTypeNormal);
00161 
00166   CS_PURE_METHOD virtual bool GetKeyState (utf32_char codeRaw) const;
00167 
00186   CS_PURE_METHOD virtual uint32 GetModifierState (utf32_char codeRaw) const;
00187 
00188   virtual csPtr<iKeyComposer> CreateKeyComposer ();
00189 
00191   virtual csEventError SynthesizeCooked (iEvent *);
00192 
00193 };
00194 
00203 class CS_CRYSTALSPACE_EXPORT csMouseDriver : public csInputDriver, 
00204   public scfImplementation2<csMouseDriver, iMouseDriver, iEventHandler>
00205 {
00206 private:
00207   // Generic keyboard driver (for checking modifier key states).
00208   csRef<iKeyboardDriver> Keyboard;
00209 
00210   virtual bool HandleEvent (iEvent& e)
00211   {
00212     return csInputDriver::HandleEvent (e);
00213   }
00214 protected:
00216   csTicks LastClickTime[CS_MAX_MOUSE_COUNT];
00218   int LastClickButton[CS_MAX_MOUSE_COUNT];
00220   int LastClick [CS_MAX_MOUSE_COUNT][CS_MAX_MOUSE_AXES];
00222   int32 Last [CS_MAX_MOUSE_COUNT][CS_MAX_MOUSE_AXES];
00223   uint Axes [CS_MAX_MOUSE_COUNT];
00228   bool Button [CS_MAX_MOUSE_COUNT][CS_MAX_MOUSE_BUTTONS];
00230   csTicks DoubleClickTime;
00232   size_t DoubleClickDist;
00234   iKeyboardDriver* GetKeyboardDriver();
00235 
00236 public:
00238   csMouseDriver (iObjectRegistry*);
00240   virtual ~csMouseDriver ();
00241 
00242   CS_EVENTHANDLER_NAMES("crystalspace.inputdriver.mouse")
00243   CS_EVENTHANDLER_NIL_CONSTRAINTS
00244 
00246   virtual void SetDoubleClickTime (int iTime, size_t iDist);
00247 
00249   virtual void Reset ();
00250 
00252   CS_PURE_METHOD virtual int GetLastX (uint n) const { return Last[n][0]; }
00254   CS_PURE_METHOD virtual int GetLastY (uint n) const { return Last[n][1]; }
00256   CS_PURE_METHOD virtual int GetLast (uint n, uint axis) const
00257   { return Last[n][axis]; }
00259   CS_PURE_METHOD virtual const int32 *GetLast (uint n) const
00260   { return Last [n]; }
00262   CS_PURE_METHOD virtual bool GetLastButton (int button) const
00263   { return GetLastButton(0, button); }
00265   CS_PURE_METHOD virtual bool GetLastButton (uint number, int button) const
00266   {
00267     return (number < CS_MAX_MOUSE_COUNT
00268             && button >= 0 && button < CS_MAX_MOUSE_BUTTONS) ?
00269             Button [number][button] : false;
00270   }
00271 
00273   virtual void DoButton (uint number, int button, bool down,
00274         const int32 *axes, uint numAxes);
00275   virtual void DoButton (int button, bool down, const int32 *axes,
00276         uint numAxes) 
00277   { DoButton (0, button, down, axes, numAxes); }
00278   virtual void DoButton (int button, bool down, int x, int y)
00279   { int32 axes[2] = {x, y}; DoButton (0, button, down, axes, 2); }
00281   virtual void DoMotion (uint number, const int32 *axes, uint numAxes);
00282   virtual void DoMotion (const int32 *axes, uint numAxes) 
00283   { DoMotion (0, axes, numAxes); }
00284   virtual void DoMotion (int x, int y)
00285   { int32 axes[2] = {x, y}; DoMotion (0, axes, 2); }
00287   virtual void LostFocus() { Reset(); }
00288   virtual void GainFocus() { }
00289 
00290 };
00291 
00292 #include "csutil/win32/msvc_deprecated_warn_off.h"
00293 
00300 class CS_CRYSTALSPACE_EXPORT csJoystickDriver : public csInputDriver,
00301   public scfImplementation2<csJoystickDriver, iJoystickDriver, iEventHandler>
00302 {
00303 private:
00304   // Generic keyboard driver (for checking modifier key states).
00305   csRef<iKeyboardDriver> Keyboard;
00306 
00307 protected:
00312   bool Button [CS_MAX_JOYSTICK_COUNT][CS_MAX_JOYSTICK_BUTTONS];
00314   int32 Last [CS_MAX_JOYSTICK_COUNT][CS_MAX_JOYSTICK_AXES];
00315   uint Axes [CS_MAX_JOYSTICK_COUNT];
00317   iKeyboardDriver* GetKeyboardDriver();
00318   virtual bool HandleEvent (iEvent& e)
00319   {
00320     return csInputDriver::HandleEvent (e);
00321   }
00322 public:
00323 
00325   csJoystickDriver (iObjectRegistry*);
00327   virtual ~csJoystickDriver ();
00328 
00329   CS_EVENTHANDLER_NAMES("crystalspace.inputdriver.joystick")
00330   CS_EVENTHANDLER_NIL_CONSTRAINTS
00331 
00333   virtual void Reset ();
00334 
00336   CS_DEPRECATED_METHOD CS_PURE_METHOD virtual int GetLastX (uint number) const 
00337   { return Last [number][0]; }
00339   CS_DEPRECATED_METHOD CS_PURE_METHOD virtual int GetLastY (uint number) const 
00340   { return Last [number][0]; }
00341   CS_PURE_METHOD virtual const int32 *GetLast (uint number) const 
00342   { return Last [number]; }
00343   CS_PURE_METHOD virtual int GetLast (uint number, uint axis) const 
00344   { return Last [number][axis]; }
00346   CS_PURE_METHOD virtual bool GetLastButton (uint number, int button) const
00347   {
00348     return (number < CS_MAX_JOYSTICK_COUNT
00349          && button >= 0 && button < CS_MAX_JOYSTICK_BUTTONS) ?
00350             Button [number][button] : false;
00351   }
00352 
00354   virtual void DoButton (uint number, int button, bool down, 
00355     const int32 *axes, uint numAxes);
00357   virtual void DoMotion (uint number, const int32 *axes, uint numAxes);
00358 
00360   virtual void LostFocus() { Reset(); }
00361   virtual void GainFocus() { }
00362 
00363 };
00364 
00365 #include "csutil/win32/msvc_deprecated_warn_on.h"
00366 
00367 #endif // __CS_CSINPUT_H__

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