imesh/gmeshskel2.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2004 by Hristo Hristov 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_GMESHSKEL2_H__ 00020 #define __CS_IMESH_GMESHSKEL2_H__ 00021 00026 #include "csutil/scf.h" 00027 00028 #include "imesh/genmesh.h" 00029 00033 struct iSkeleton; 00034 00035 class csReversibleTransform; 00036 class csVector2; 00037 class csVector3; 00038 00039 00045 struct iGenMeshSkeletonControlState : public virtual iBase 00046 { 00047 SCF_INTERFACE(iGenMeshSkeletonControlState, 2, 0, 0); 00048 00052 virtual csVector3 *GetAnimatedVertices() = 0; 00053 00057 virtual int GetAnimatedVerticesCount() = 0; 00058 00062 virtual csVector3 *GetAnimatedFaceNormals() = 0; 00063 00067 virtual int GetAnimatedFaceNormalsCount() = 0; 00068 00072 virtual csVector3 *GetAnimatedVertNormals() = 0; 00073 00077 virtual int GetAnimatedVertNormalsCount() = 0; 00078 00079 virtual iSkeleton * GetSkeleton() = 0; 00080 00081 }; 00082 00085 #endif // __CS_IMESH_GMESHSKEL2_H__
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