iGenMeshSkeletonControlState Struct Reference
[Mesh plugins]
This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin.
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#include <imesh/gmeshskel2.h>
Inheritance diagram for iGenMeshSkeletonControlState:
Public Member Functions | |
virtual csVector3 * | GetAnimatedFaceNormals ()=0 |
Get animated face normals. | |
virtual int | GetAnimatedFaceNormalsCount ()=0 |
Get animated face normals count. | |
virtual csVector3 * | GetAnimatedVertices ()=0 |
Get animated vertices. | |
virtual int | GetAnimatedVerticesCount ()=0 |
Get animated vertices count. | |
virtual csVector3 * | GetAnimatedVertNormals ()=0 |
Get animated vertices normals. | |
virtual int | GetAnimatedVertNormalsCount ()=0 |
Get animated vertices normals count. |
Detailed Description
This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin.The objects that implement iGenMeshSkeletonControlState also implement this interface.
Definition at line 45 of file gmeshskel2.h.
Member Function Documentation
virtual csVector3* iGenMeshSkeletonControlState::GetAnimatedFaceNormals | ( | ) | [pure virtual] |
Get animated face normals.
virtual int iGenMeshSkeletonControlState::GetAnimatedFaceNormalsCount | ( | ) | [pure virtual] |
Get animated face normals count.
virtual csVector3* iGenMeshSkeletonControlState::GetAnimatedVertices | ( | ) | [pure virtual] |
Get animated vertices.
virtual int iGenMeshSkeletonControlState::GetAnimatedVerticesCount | ( | ) | [pure virtual] |
Get animated vertices count.
virtual csVector3* iGenMeshSkeletonControlState::GetAnimatedVertNormals | ( | ) | [pure virtual] |
Get animated vertices normals.
virtual int iGenMeshSkeletonControlState::GetAnimatedVertNormalsCount | ( | ) | [pure virtual] |
Get animated vertices normals count.
The documentation for this struct was generated from the following file:
- imesh/gmeshskel2.h
Generated for Crystal Space by doxygen 1.4.7