CrystalSpace

Public API Reference

imap/ldrctxt.h

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00001 /*
00002     Copyright (C) 2002 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IMAP_LDRCTXT_H__
00020 #define __CS_IMAP_LDRCTXT_H__
00021 
00025 #include "csutil/scf.h"
00026 
00029 struct iMaterialWrapper;
00030 struct iMeshFactoryWrapper;
00031 struct iMeshWrapper;
00032 struct iSector;
00033 struct iRegion;
00034 struct iTextureWrapper;
00035 struct iLight;
00036 struct iShader;
00037 
00051 struct iLoaderContext : public virtual iBase
00052 {
00053   SCF_INTERFACE(iLoaderContext,2,0,0);
00055   virtual iSector* FindSector (const char* name) = 0;
00056   
00062   virtual iMaterialWrapper* FindMaterial (const char* filename) = 0;
00063 
00070   virtual iMaterialWrapper* FindNamedMaterial (const char* name,
00071         const char *filename) = 0;
00073   virtual iMeshFactoryWrapper* FindMeshFactory (const char* name) = 0;
00075   virtual iMeshWrapper* FindMeshObject (const char* name) = 0;
00076   
00081   virtual iTextureWrapper* FindTexture (const char* filename) = 0;
00082 
00087   virtual iTextureWrapper* FindNamedTexture (const char* name,
00088         const char *filename) = 0;
00089 
00091   virtual iLight* FindLight (const char* name) = 0;
00092 
00094   virtual iShader* FindShader (const char* name) = 0;
00095 
00100   virtual bool CheckDupes () const = 0;
00101 
00106   virtual iRegion* GetRegion () const = 0;
00107 
00112   virtual bool CurrentRegionOnly () const = 0;
00113 };
00114 
00117 #endif // __CS_IMAP_LDRCTXT_H__
00118 

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