iMovableListener Struct Reference
[Crystal Space 3D Engine]
Implement this class if you're interested in hearing about movable changes.
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#include <iengine/movable.h>
Inheritance diagram for iMovableListener:
Public Member Functions | |
virtual void | MovableChanged (iMovable *movable)=0 |
The movable has changed. | |
virtual void | MovableDestroyed (iMovable *movable)=0 |
The movable is about to be destroyed. |
Detailed Description
Implement this class if you're interested in hearing about movable changes.This callback is used by:
Definition at line 48 of file movable.h.
Member Function Documentation
virtual void iMovableListener::MovableChanged | ( | iMovable * | movable | ) | [pure virtual] |
The movable has changed.
This is called whenever something does UpdateMove() on the movable.
virtual void iMovableListener::MovableDestroyed | ( | iMovable * | movable | ) | [pure virtual] |
The movable is about to be destroyed.
The documentation for this struct was generated from the following file:
- iengine/movable.h
Generated for Crystal Space by doxygen 1.4.7