iNovaHalo Struct Reference
[Lighting]
This is a halo which resembles a nova.
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#include <iengine/halo.h>
Inheritance diagram for iNovaHalo:
Public Member Functions | |
virtual int | GetRandomSeed ()=0 |
Get random seed. | |
virtual float | GetRoundnessFactor ()=0 |
Get the roundness factor. | |
virtual int | GetSpokeCount ()=0 |
Get the number of halo spokes. | |
virtual void | SetRandomSeed (int s)=0 |
Set random seed for generating the halo. | |
virtual void | SetRoundnessFactor (float r)=0 |
Set the roundness factor. | |
virtual void | SetSpokeCount (int s)=0 |
Set the number of halo spokes. |
Detailed Description
This is a halo which resembles a nova.
Definition at line 80 of file halo.h.
Member Function Documentation
virtual int iNovaHalo::GetRandomSeed | ( | ) | [pure virtual] |
Get random seed.
virtual float iNovaHalo::GetRoundnessFactor | ( | ) | [pure virtual] |
Get the roundness factor.
virtual int iNovaHalo::GetSpokeCount | ( | ) | [pure virtual] |
Get the number of halo spokes.
virtual void iNovaHalo::SetRandomSeed | ( | int | s | ) | [pure virtual] |
Set random seed for generating the halo.
virtual void iNovaHalo::SetRoundnessFactor | ( | float | r | ) | [pure virtual] |
Set the roundness factor.
virtual void iNovaHalo::SetSpokeCount | ( | int | s | ) | [pure virtual] |
Set the number of halo spokes.
The documentation for this struct was generated from the following file:
- iengine/halo.h
Generated for Crystal Space by doxygen 1.4.7