CrystalSpace

Public API Reference

iSharedVariable Struct Reference
[Crystal Space 3D Engine]

iSharedVariable implements a refcounted value which can be shared across many objects and updated efficiently. More...

#include <iengine/sharevar.h>

Inheritance diagram for iSharedVariable:

Inheritance graph
[legend]
List of all members.

Public Types

enum  SharedVariableType
 Possible types stored by this class. More...

Public Member Functions

virtual void AddListener (iSharedVariableListener *listener)=0
 Add a listener to variables.
virtual float Get () const =0
 Get the floating point version of the var value.
virtual const csColorGetColor () const =0
 Get the csColor from the variable.
virtual const char * GetName () const =0
 Get the name of this variable.
virtual const char * GetString () const =0
 Get the string from the variable.
virtual int GetType () const =0
 Get the type currently stored by this variable.
virtual const csVector3GetVector () const =0
 Get the vector from the variable.
virtual iObjectQueryObject ()=0
 Get the private object interface.
virtual void RemoveListener (iSharedVariableListener *listener)=0
 Remove a listener.
virtual void Set (float val)=0
 Set the variable to a floating pt value.
virtual void SetColor (const csColor &col)=0
 Set the variable to store a csColor.
virtual void SetName (const char *name)=0
 iSharedVariables are referenced by name. Here is where you set it.
virtual void SetString (const char *str)=0
 Set the string from the variable.
virtual void SetVector (const csVector3 &v)=0
 Set the variable to store a csVector3.

Detailed Description

iSharedVariable implements a refcounted value which can be shared across many objects and updated efficiently.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface:

Definition at line 50 of file sharevar.h.


Member Enumeration Documentation

Possible types stored by this class.

Definition at line 87 of file sharevar.h.


Member Function Documentation

virtual void iSharedVariable::AddListener ( iSharedVariableListener listener  )  [pure virtual]

Add a listener to variables.

virtual float iSharedVariable::Get (  )  const [pure virtual]

Get the floating point version of the var value.

virtual const csColor& iSharedVariable::GetColor (  )  const [pure virtual]

Get the csColor from the variable.

virtual const char* iSharedVariable::GetName (  )  const [pure virtual]

Get the name of this variable.

virtual const char* iSharedVariable::GetString (  )  const [pure virtual]

Get the string from the variable.

virtual int iSharedVariable::GetType (  )  const [pure virtual]

Get the type currently stored by this variable.

virtual const csVector3& iSharedVariable::GetVector (  )  const [pure virtual]

Get the vector from the variable.

virtual iObject* iSharedVariable::QueryObject (  )  [pure virtual]

Get the private object interface.

virtual void iSharedVariable::RemoveListener ( iSharedVariableListener listener  )  [pure virtual]

Remove a listener.

virtual void iSharedVariable::Set ( float  val  )  [pure virtual]

Set the variable to a floating pt value.

virtual void iSharedVariable::SetColor ( const csColor col  )  [pure virtual]

Set the variable to store a csColor.

virtual void iSharedVariable::SetName ( const char *  name  )  [pure virtual]

iSharedVariables are referenced by name. Here is where you set it.

virtual void iSharedVariable::SetString ( const char *  str  )  [pure virtual]

Set the string from the variable.

virtual void iSharedVariable::SetVector ( const csVector3 v  )  [pure virtual]

Set the variable to store a csVector3.


The documentation for this struct was generated from the following file:
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