iSharedVariable Struct Reference
[Crystal Space 3D Engine]
iSharedVariable implements a refcounted value which can be shared across many objects and updated efficiently.
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#include <iengine/sharevar.h>
Inheritance diagram for iSharedVariable:
Public Types | |
enum | SharedVariableType |
Possible types stored by this class. More... | |
Public Member Functions | |
virtual void | AddListener (iSharedVariableListener *listener)=0 |
Add a listener to variables. | |
virtual float | Get () const =0 |
Get the floating point version of the var value. | |
virtual const csColor & | GetColor () const =0 |
Get the csColor from the variable. | |
virtual const char * | GetName () const =0 |
Get the name of this variable. | |
virtual const char * | GetString () const =0 |
Get the string from the variable. | |
virtual int | GetType () const =0 |
Get the type currently stored by this variable. | |
virtual const csVector3 & | GetVector () const =0 |
Get the vector from the variable. | |
virtual iObject * | QueryObject ()=0 |
Get the private object interface. | |
virtual void | RemoveListener (iSharedVariableListener *listener)=0 |
Remove a listener. | |
virtual void | Set (float val)=0 |
Set the variable to a floating pt value. | |
virtual void | SetColor (const csColor &col)=0 |
Set the variable to store a csColor. | |
virtual void | SetName (const char *name)=0 |
iSharedVariables are referenced by name. Here is where you set it. | |
virtual void | SetString (const char *str)=0 |
Set the string from the variable. | |
virtual void | SetVector (const csVector3 &v)=0 |
Set the variable to store a csVector3. |
Detailed Description
iSharedVariable implements a refcounted value which can be shared across many objects and updated efficiently.Main creators of instances implementing this interface:
Main ways to get pointers to this interface:
Definition at line 50 of file sharevar.h.
Member Enumeration Documentation
Member Function Documentation
virtual void iSharedVariable::AddListener | ( | iSharedVariableListener * | listener | ) | [pure virtual] |
Add a listener to variables.
virtual float iSharedVariable::Get | ( | ) | const [pure virtual] |
Get the floating point version of the var value.
virtual const csColor& iSharedVariable::GetColor | ( | ) | const [pure virtual] |
Get the csColor from the variable.
virtual const char* iSharedVariable::GetName | ( | ) | const [pure virtual] |
Get the name of this variable.
virtual const char* iSharedVariable::GetString | ( | ) | const [pure virtual] |
Get the string from the variable.
virtual int iSharedVariable::GetType | ( | ) | const [pure virtual] |
Get the type currently stored by this variable.
virtual const csVector3& iSharedVariable::GetVector | ( | ) | const [pure virtual] |
Get the vector from the variable.
virtual iObject* iSharedVariable::QueryObject | ( | ) | [pure virtual] |
Get the private object interface.
virtual void iSharedVariable::RemoveListener | ( | iSharedVariableListener * | listener | ) | [pure virtual] |
Remove a listener.
virtual void iSharedVariable::Set | ( | float | val | ) | [pure virtual] |
Set the variable to a floating pt value.
virtual void iSharedVariable::SetColor | ( | const csColor & | col | ) | [pure virtual] |
Set the variable to store a csColor.
virtual void iSharedVariable::SetName | ( | const char * | name | ) | [pure virtual] |
iSharedVariables are referenced by name. Here is where you set it.
virtual void iSharedVariable::SetString | ( | const char * | str | ) | [pure virtual] |
Set the string from the variable.
virtual void iSharedVariable::SetVector | ( | const csVector3 & | v | ) | [pure virtual] |
Set the variable to store a csVector3.
The documentation for this struct was generated from the following file:
- iengine/sharevar.h
Generated for Crystal Space by doxygen 1.4.7