iSkeletonScriptCallback Struct Reference
This is a callback function of an animation script. More...
#include <imesh/skeleton.h>
Inheritance diagram for iSkeletonScriptCallback:
![Inheritance graph](structiSkeletonScriptCallback__inherit__graph.png)
Public Member Functions | |
virtual void | Execute (iSkeletonScript *script, size_t frame_idx)=0 |
On execute action. | |
virtual void | OnFinish (iSkeletonScript *script)=0 |
On finish action. |
Detailed Description
This is a callback function of an animation script.It is called every time when script is started or finished.
Definition at line 323 of file skeleton.h.
Member Function Documentation
virtual void iSkeletonScriptCallback::Execute | ( | iSkeletonScript * | script, | |
size_t | frame_idx | |||
) | [pure virtual] |
On execute action.
virtual void iSkeletonScriptCallback::OnFinish | ( | iSkeletonScript * | script | ) | [pure virtual] |
On finish action.
The documentation for this struct was generated from the following file:
- imesh/skeleton.h
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