iengine/viscull.h File Reference
Visibility culling. More...
#include "csutil/scf_interface.h"
Go to the source code of this file.
Classes | |
struct | iVisibilityCuller |
This interface represents a visibility culling system. More... | |
struct | iVisibilityCullerListener |
Implement this interface when you want to get notified about visible objects detected by the visibility cullers. More... | |
struct | iVisibilityObject |
An object that wants to know if it is visible or not for some visibility culler needs to implement this interface. More... | |
struct | iVisibilityObjectIterator |
Iterator to iterate over some visibility objects. More... | |
GetCullerFlags() flags | |
#define | CS_CULLER_HINT_BADOCCLUDER 8 |
This is a bad occluder. | |
#define | CS_CULLER_HINT_GOODOCCLUDER 4 |
This is a good occluder. |
Detailed Description
Visibility culling.
Definition in file viscull.h.
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