CrystalSpace

Public API Reference

iVisibilityObject Struct Reference
[Visibility]

An object that wants to know if it is visible or not for some visibility culler needs to implement this interface. More...

#include <iengine/viscull.h>

Inheritance diagram for iVisibilityObject:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual csFlagsGetCullerFlags ()=0
 Get flags for this object.
virtual iMeshWrapperGetMeshWrapper () const =0
 Get the reference to the mesh wrapper from this object.
virtual iMovableGetMovable () const =0
 Get the reference to the movable from this object.
virtual iObjectModelGetObjectModel ()=0
 Get the object model corresponding with this object.

Detailed Description

An object that wants to know if it is visible or not for some visibility culler needs to implement this interface.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface:

Main users of this interface:

Definition at line 252 of file viscull.h.


Member Function Documentation

virtual csFlags& iVisibilityObject::GetCullerFlags (  )  [pure virtual]

Get flags for this object.

This is a combination of zero or more of the following flags. See the documentation with these flags for more info:

virtual iMeshWrapper* iVisibilityObject::GetMeshWrapper (  )  const [pure virtual]

Get the reference to the mesh wrapper from this object.

virtual iMovable* iVisibilityObject::GetMovable (  )  const [pure virtual]

Get the reference to the movable from this object.

virtual iObjectModel* iVisibilityObject::GetObjectModel (  )  [pure virtual]

Get the object model corresponding with this object.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.4.7