cocos2d-x  3.3
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PrimitiveCommand Class Reference

#include <CCPrimitiveCommand.h>

Inheritance diagram for PrimitiveCommand:
RenderCommand

Public Member Functions

 PrimitiveCommand ()
 
 ~PrimitiveCommand ()
 
void init (float globalOrder, GLuint textureID, GLProgramState *glProgramState, BlendFunc blendType, Primitive *primitive, const Mat4 &mv)
 
uint32_t getMaterialID () const
 
GLuint getTextureID () const
 
GLProgramStategetGLProgramState () const
 
BlendFunc getBlendType () const
 
const Mat4getModelView () const
 
void execute () const
 
- Public Member Functions inherited from RenderCommand
float getGlobalOrder () const
 Get Render Command Id. More...
 
Type getType () const
 Returns the Command type. More...
 
bool isTransparent () const
 Retruns whether is transparent. More...
 
void setTransparent (bool isTransparent)
 set transparent flag More...
 

Protected Attributes

uint32_t _materialID
 
GLuint _textureID
 
GLProgramState_glProgramState
 
BlendFunc _blendType
 
Primitive_primitive
 
Mat4 _mv
 
- Protected Attributes inherited from RenderCommand
Type _type
 
float _globalOrder
 
bool _isTransparent
 

Additional Inherited Members

- Public Types inherited from RenderCommand
enum  Type {
  UNKNOWN_COMMAND, QUAD_COMMAND, CUSTOM_COMMAND, BATCH_COMMAND,
  GROUP_COMMAND, MESH_COMMAND, PRIMITIVE_COMMAND, TRIANGLES_COMMAND
}
 
- Protected Member Functions inherited from RenderCommand
 RenderCommand ()
 
virtual ~RenderCommand ()
 
void printID ()
 

Constructor & Destructor Documentation

Member Function Documentation

void execute ( ) const
BlendFunc getBlendType ( ) const
inline
GLProgramState* getGLProgramState ( ) const
inline
uint32_t getMaterialID ( ) const
inline
const Mat4& getModelView ( ) const
inline
GLuint getTextureID ( ) const
inline
void init ( float  globalOrder,
GLuint  textureID,
GLProgramState glProgramState,
BlendFunc  blendType,
Primitive primitive,
const Mat4 mv 
)

Member Data Documentation

BlendFunc _blendType
protected
GLProgramState* _glProgramState
protected
uint32_t _materialID
protected
Mat4 _mv
protected
Primitive* _primitive
protected
GLuint _textureID
protected

The documentation for this class was generated from the following file: