cocos2d-x  3.3
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VertexAttribValue::U Union Reference

#include <CCGLProgramState.h>

Public Member Functions

 U ()
 
 ~U ()
 
Uoperator= (const U &other)
 

Public Attributes

struct {
   GLint   size
 
   GLenum   type
 
   GLboolean   normalized
 
   GLsizei   stride
 
   GLvoid *   pointer
 
pointer
 
std::function< void(VertexAttrib *)> * callback
 

Constructor & Destructor Documentation

U ( )
inline
~U ( )
inline

Member Function Documentation

U& operator= ( const U other)
inline

Member Data Documentation

std::function<void(VertexAttrib*)>* callback
GLboolean normalized
GLvoid* pointer
struct { ... } pointer
GLint size
GLsizei stride
GLenum type

The documentation for this union was generated from the following file: