cocos2d-x
3.3
|
A polygon shape. More...
#include <CCPhysicsShape.h>
Public Member Functions | |
float | calculateDefaultMoment () override |
Calculate the default moment value. More... | |
Vec2 | getPoint (int i) const |
void | getPoints (Vec2 *outPoints) const |
int | getPointsCount () const |
virtual Vec2 | getCenter () override |
Get center of this shape. More... | |
![]() | |
PhysicsBody * | getBody () const |
Get the body that this shape attaches. More... | |
Type | getType () const |
Return the type of this shape. More... | |
float | getArea () const |
return the area of this shape More... | |
float | getMoment () const |
get moment More... | |
void | setMoment (float moment) |
Set moment, it will change the body's moment this shape attaches. More... | |
void | setTag (int tag) |
int | getTag () const |
float | getMass () const |
get mass More... | |
void | setMass (float mass) |
Set mass, it will change the body's mass this shape attaches. More... | |
float | getDensity () const |
void | setDensity (float density) |
float | getRestitution () const |
void | setRestitution (float restitution) |
float | getFriction () const |
void | setFriction (float friction) |
const PhysicsMaterial & | getMaterial () const |
void | setMaterial (const PhysicsMaterial &material) |
virtual Vec2 | getOffset () |
Get offset. More... | |
bool | containsPoint (const Vec2 &point) const |
Test point is in shape or not. More... | |
void | setCategoryBitmask (int bitmask) |
A mask that defines which categories this physics body belongs to. More... | |
int | getCategoryBitmask () const |
void | setContactTestBitmask (int bitmask) |
A mask that defines which categories of bodies cause intersection notifications with this physics body. More... | |
int | getContactTestBitmask () const |
void | setCollisionBitmask (int bitmask) |
A mask that defines which categories of physics bodies can collide with this physics body. More... | |
int | getCollisionBitmask () const |
void | setGroup (int group) |
set the group of body Collision groups let you specify an integral group index. More... | |
int | getGroup () |
![]() | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
NA NA More... | |
Static Public Member Functions | |
static PhysicsShapePolygon * | create (const Vec2 *points, int count, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2::ZERO) |
static float | calculateArea (const Vec2 *points, int count) |
static float | calculateMoment (float mass, const Vec2 *points, int count, const Vec2 &offset=Vec2::ZERO) |
![]() | |
static void | recenterPoints (Vec2 *points, int count, const Vec2 ¢er=Vec2::ZERO) |
move the points to the center More... | |
static Vec2 | getPolyonCenter (const Vec2 *points, int count) |
get center of the polyon points More... | |
Protected Member Functions | |
bool | init (const Vec2 *points, int count, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2::ZERO) |
float | calculateArea () override |
calculate the area of this shape More... | |
virtual void | update (float delta) override |
PhysicsShapePolygon () | |
virtual | ~PhysicsShapePolygon () |
![]() | |
bool | init (Type type) |
PhysicsBodyInfo * | bodyInfo () const |
PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More... | |
void | setBody (PhysicsBody *body) |
virtual void | setScale (float scale) |
virtual void | setScale (float scaleX, float scaleY) |
virtual void | setScaleX (float scaleX) |
virtual void | setScaleY (float scaleY) |
PhysicsShape () | |
virtual | ~PhysicsShape ()=0 |
![]() | |
Ref () | |
Constructor. More... | |
Additional Inherited Members | |
![]() | |
enum | Type { UNKNOWN, CIRCLE, BOX, POLYGEN, EDGESEGMENT, EDGEBOX, EDGEPOLYGEN, EDGECHAIN } |
![]() | |
PhysicsBody * | _body |
PhysicsShapeInfo * | _info |
Type | _type |
float | _area |
float | _mass |
float | _moment |
float | _scaleX |
float | _scaleY |
float | _newScaleX |
float | _newScaleY |
bool | _dirty |
PhysicsMaterial | _material |
int | _tag |
int | _categoryBitmask |
int | _collisionBitmask |
int | _contactTestBitmask |
int | _group |
![]() | |
unsigned int | _referenceCount |
count of references More... | |
A polygon shape.
|
protected |
|
protectedvirtual |
|
static |
|
overrideprotectedvirtual |
calculate the area of this shape
Reimplemented from PhysicsShape.
|
overridevirtual |
Calculate the default moment value.
Reimplemented from PhysicsShape.
|
static |
|
static |
|
overridevirtual |
Get center of this shape.
Reimplemented from PhysicsShape.
Vec2 getPoint | ( | int | i | ) | const |
void getPoints | ( | Vec2 * | outPoints | ) | const |
int getPointsCount | ( | ) | const |
|
protected |
|
overrideprotectedvirtual |
Reimplemented from PhysicsShape.