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CDSoundSource Class Reference

CDSoundSource is a wrapper around an OpenAL sound source. More...

#import <CocosDenshion.h>

Inheritance diagram for CDSoundSource:
<CDAudioTransportProtocol> <CDAudioInterruptProtocol> <CDAudioTransportProtocol> <CDAudioInterruptProtocol>

Instance Methods

(id- init:sourceIndex:soundEngine:
 Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
 
(id- init:sourceIndex:soundEngine:
 Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
 
- Instance Methods inherited from <CDAudioTransportProtocol>
(BOOL) - play
 Play the audio. More...
 
(BOOL) - pause
 Pause the audio, retain resources. More...
 
(BOOL) - stop
 Stop the audio, release resources. More...
 
(BOOL) - rewind
 Return playback to beginning. More...
 
(BOOL) - play
 Play the audio. More...
 
(BOOL) - pause
 Pause the audio, retain resources. More...
 
(BOOL) - stop
 Stop the audio, release resources. More...
 
(BOOL) - rewind
 Return playback to beginning. More...
 
- Instance Methods inherited from <CDAudioInterruptProtocol>
(BOOL) - mute
 Is audio mute. More...
 
(void) - setMute:
 If YES then audio is silenced but not stopped, calls to start new audio will proceed but silently. More...
 
(BOOL) - enabled
 Is audio enabled. More...
 
(void) - setEnabled:
 If NO then all audio is stopped and any calls to start new audio will be ignored. More...
 
(BOOL) - mute
 Is audio mute. More...
 
(void) - setMute:
 If YES then audio is silenced but not stopped, calls to start new audio will proceed but silently. More...
 
(BOOL) - enabled
 Is audio enabled. More...
 
(void) - setEnabled:
 If NO then all audio is stopped and any calls to start new audio will be ignored. More...
 

Public Attributes

ALuint _sourceId
 
ALuint _sourceIndex
 
CDSoundEngine_engine
 
int _soundId
 
float _preMuteGain
 
BOOL enabled_
 
BOOL mute_
 

Properties

float pitch
 
float gain
 
float pan
 
BOOL looping
 
BOOL isPlaying
 
int soundId
 
float durationInSeconds
 Returns the duration of the attached buffer in seconds or a negative value if the buffer is invalid. More...
 
ALenum lastError
 Stores the last error code that occurred. More...
 

Detailed Description

CDSoundSource is a wrapper around an OpenAL sound source.

It allows you to manipulate properties such as pitch, gain, pan and looping while the sound is playing. CDSoundSource is based on the old CDSourceWrapper class but with much added functionality.

Since
v1.0

Method Documentation

- (id) init: (ALuint)  theSourceId
sourceIndex: (int)  index
soundEngine: (CDSoundEngine *)  engine 

Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine.

- (id) init: (ALuint)  theSourceId
sourceIndex: (int)  index
soundEngine: (CDSoundEngine *)  engine 

Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine.

Member Data Documentation

- (CDSoundEngine *) _engine
- (float) _preMuteGain
- (int) _soundId
- (ALuint) _sourceId
- (ALuint) _sourceIndex
- (BOOL) enabled_
- (BOOL) mute_

Property Documentation

- (float) durationInSeconds
readatomicassign

Returns the duration of the attached buffer in seconds or a negative value if the buffer is invalid.

- (float) gain
readwritenonatomicassign
- (BOOL) isPlaying
readatomicassign
- (ALenum) lastError
readatomicassign

Stores the last error code that occurred.

Check against AL_NO_ERROR

- (BOOL) looping
readwritenonatomicassign
- (float) pan
readwritenonatomicassign
- (float) pitch
readwritenonatomicassign
- (int) soundId
readwritenonatomicassign

The documentation for this class was generated from the following file: