cocos2d-x  3.3
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WidgetReader.h File Reference

Classes

class  WidgetReader
 

Namespaces

 cocostudio
 

Macros

#define CC_BASIC_PROPERTY_BINARY_READER
 
#define CC_COLOR_PROPERTY_BINARY_READER
 

Variables

const char * P_IgnoreSize
 
const char * P_SizeType
 
const char * P_PositionType
 
const char * P_SizePercentX
 
const char * P_SizePercentY
 
const char * P_PositionPercentX
 
const char * P_PositionPercentY
 
const char * P_AdaptScreen
 
const char * P_Width
 
const char * P_Height
 
const char * P_Tag
 
const char * P_ActionTag
 
const char * P_TouchAble
 
const char * P_Name
 
const char * P_X
 
const char * P_Y
 
const char * P_ScaleX
 
const char * P_ScaleY
 
const char * P_Rotation
 
const char * P_Visbile
 
const char * P_ZOrder
 
const char * P_LayoutParameter
 
const char * P_Type
 
const char * P_Gravity
 
const char * P_RelativeName
 
const char * P_RelativeToName
 
const char * P_Align
 
const char * P_MarginLeft
 
const char * P_MarginRight
 
const char * P_MarginTop
 
const char * P_MarginDown
 
const char * P_Opacity
 
const char * P_ColorR
 
const char * P_ColorG
 
const char * P_ColorB
 
const char * P_FlipX
 
const char * P_FlipY
 
const char * P_AnchorPointX
 
const char * P_AnchorPointY
 
const char * P_ResourceType
 
const char * P_Path
 

Macro Definition Documentation

#define CC_BASIC_PROPERTY_BINARY_READER
#define CC_COLOR_PROPERTY_BINARY_READER
Value:
else if (key == P_Opacity) { \
_opacity = valueToInt(value); \
}else if(key == P_ColorR){ \
_color.r = valueToInt(value); \
}else if(key == P_ColorG){ \
_color.g = valueToInt(value); \
}else if(key == P_ColorB) \
{\
_color.b = valueToInt(value);\
}else if(key == P_FlipX){\
widget->setFlippedX(valueToBool(value));\
}else if(key == P_FlipY){\
widget->setFlippedY(valueToBool(value));\
} \
else if(key == P_AnchorPointX){ \
_originalAnchorPoint.x = valueToFloat(value); \
}else if(key == P_AnchorPointY){ \
_originalAnchorPoint.y = valueToFloat(value); \
}
const char * P_ColorR
const char * P_AnchorPointY
const char * P_ColorB
const char * P_Opacity
const char * P_FlipY
const char * P_AnchorPointX
const char * P_FlipX
const char * P_ColorG