|
cocos2d-x
3.3
|
Namespaces | |
| timeline | |
Functions | |
| const char * | armatureVersion () |
| bool CC_STUDIO_DLL | isSpriteContainPoint (cocos2d::Sprite *sprite, cocos2d::Vec2 point) |
| hit test function More... | |
| bool CC_STUDIO_DLL | isSpriteContainPoint (cocos2d::Sprite *sprite, cocos2d::Vec2 point, cocos2d::Vec2 &outPoint) |
| cocos2d::Vec2 CC_STUDIO_DLL | bezierTo (float t, cocos2d::Vec2 &point1, cocos2d::Vec2 &point2, cocos2d::Vec2 &point3) |
| motion curve function More... | |
| cocos2d::Vec2 CC_STUDIO_DLL | bezierTo (float t, cocos2d::Vec2 &point1, cocos2d::Vec2 &point2, cocos2d::Vec2 &point3, cocos2d::Vec2 &point4) |
| cocos2d::Vec2 CC_STUDIO_DLL | circleTo (float t, cocos2d::Vec2 ¢er, float radius, float fromRadian, float radianDif) |
Variables | |
| const char * | P_IgnoreSize |
| const char * | P_SizeType |
| const char * | P_PositionType |
| const char * | P_SizePercentX |
| const char * | P_SizePercentY |
| const char * | P_PositionPercentX |
| const char * | P_PositionPercentY |
| const char * | P_AdaptScreen |
| const char * | P_Width |
| const char * | P_Height |
| const char * | P_Tag |
| const char * | P_ActionTag |
| const char * | P_TouchAble |
| const char * | P_Name |
| const char * | P_X |
| const char * | P_Y |
| const char * | P_ScaleX |
| const char * | P_ScaleY |
| const char * | P_Rotation |
| const char * | P_Visbile |
| const char * | P_ZOrder |
| const char * | P_LayoutParameter |
| const char * | P_Type |
| const char * | P_Gravity |
| const char * | P_RelativeName |
| const char * | P_RelativeToName |
| const char * | P_Align |
| const char * | P_MarginLeft |
| const char * | P_MarginRight |
| const char * | P_MarginTop |
| const char * | P_MarginDown |
| const char * | P_Opacity |
| const char * | P_ColorR |
| const char * | P_ColorG |
| const char * | P_ColorB |
| const char * | P_FlipX |
| const char * | P_FlipY |
| const char * | P_AnchorPointX |
| const char * | P_AnchorPointY |
| const char * | P_ResourceType |
| const char * | P_Path |
| typedef AnimationData CCAnimationData |
| typedef Armature CCArmature |
| typedef ArmatureAnimation CCArmatureAnimation |
| typedef ArmatureData CCArmatureData |
| typedef BaseData CCBaseData |
| typedef BatchNode CCBatchNode |
| typedef BoneData CCBoneData |
| typedef ColliderBody CCColliderBody |
| typedef ColliderDetector CCColliderDetector |
| typedef ContourData CCContourData |
| typedef DecorativeDisplay CCDecorativeDisplay |
| typedef DisplayData CCDisplayData |
| typedef DisplayFactory CCDisplayFactory |
| typedef DisplayManager CCDisplayManager |
| typedef FrameData CCFrameData |
| typedef MovementBoneData CCMovementBoneData |
| typedef MovementData CCMovementData |
| typedef ProcessBase CCProcessBase |
| typedef SpriteDisplayData CCSpriteDisplayData |
| typedef TextureData CCTextureData |
| typedef void(cocos2d::Ref::* SEL_FrameEventCallFunc)(Bone *, const std::string &, int, int) |
| typedef void(cocos2d::Ref::* SEL_MovementEventCallFunc)(Armature *, MovementEventType, const std::string &) |
| typedef void(cocos2d::Ref::* SEL_ParseEvent)(const std::string &, cocos2d::Ref *, const rapidjson::Value &) |
| enum AnimationType |
| enum BlendType |
| enum DisplayType |
DisplayType distinguish which type your display is.
| Enumerator | |
|---|---|
| CS_DISPLAY_SPRITE | |
| CS_DISPLAY_ARMATURE |
display is a single Sprite |
| CS_DISPLAY_PARTICLE |
display is a Armature |
| CS_DISPLAY_MAX |
display is a CCParticle. |
|
strong |
| enum FrameEasingType |
| enum FrameType |
| enum MovementEventType |
| const char* cocostudio::armatureVersion | ( | ) |
| cocos2d::Vec2 CC_STUDIO_DLL cocostudio::bezierTo | ( | float | t, |
| cocos2d::Vec2 & | point1, | ||
| cocos2d::Vec2 & | point2, | ||
| cocos2d::Vec2 & | point3 | ||
| ) |
motion curve function
| cocos2d::Vec2 CC_STUDIO_DLL cocostudio::bezierTo | ( | float | t, |
| cocos2d::Vec2 & | point1, | ||
| cocos2d::Vec2 & | point2, | ||
| cocos2d::Vec2 & | point3, | ||
| cocos2d::Vec2 & | point4 | ||
| ) |
| cocos2d::Vec2 CC_STUDIO_DLL cocostudio::circleTo | ( | float | t, |
| cocos2d::Vec2 & | center, | ||
| float | radius, | ||
| float | fromRadian, | ||
| float | radianDif | ||
| ) |
| bool CC_STUDIO_DLL cocostudio::isSpriteContainPoint | ( | cocos2d::Sprite * | sprite, |
| cocos2d::Vec2 | point | ||
| ) |
hit test function
| bool CC_STUDIO_DLL cocostudio::isSpriteContainPoint | ( | cocos2d::Sprite * | sprite, |
| cocos2d::Vec2 | point, | ||
| cocos2d::Vec2 & | outPoint | ||
| ) |
| const char* P_ActionTag |
| const char* P_AdaptScreen |
| const char* P_Align |
| const char* P_AnchorPointX |
| const char* P_AnchorPointY |
| const char* P_ColorB |
| const char* P_ColorG |
| const char* P_ColorR |
| const char* P_FlipX |
| const char* P_FlipY |
| const char* P_Gravity |
| const char* P_Height |
| const char* P_IgnoreSize |
| const char* P_LayoutParameter |
| const char* P_MarginDown |
| const char* P_MarginLeft |
| const char* P_MarginRight |
| const char* P_MarginTop |
| const char* P_Name |
| const char* P_Opacity |
| const char* P_Path |
| const char* P_PositionPercentX |
| const char* P_PositionPercentY |
| const char* P_PositionType |
| const char* P_RelativeName |
| const char* P_RelativeToName |
| const char* P_ResourceType |
| const char* P_Rotation |
| const char* P_ScaleX |
| const char* P_ScaleY |
| const char* P_SizePercentX |
| const char* P_SizePercentY |
| const char* P_SizeType |
| const char* P_Tag |
| const char* P_TouchAble |
| const char* P_Type |
| const char* P_Visbile |
| const char* P_Width |
| const char* P_X |
| const char* P_Y |
| const char* P_ZOrder |