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cocos2d-x
3.3
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#include <TriggerMng.h>
Public Member Functions | |
| ArmatureMovementDispatcher (void) | |
| ~ArmatureMovementDispatcher (void) | |
| void | addAnimationEventCallBack (cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf) |
| void | removeAnnimationEventCallBack (cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf) |
| void | animationEvent (Armature *armature, MovementEventType movementType, const std::string &movementID) |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| NA NA More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| ArmatureMovementDispatcher | ( | void | ) |
| ~ArmatureMovementDispatcher | ( | void | ) |
| void addAnimationEventCallBack | ( | cocos2d::Ref * | pTarget, |
| SEL_MovementEventCallFunc | mecf | ||
| ) |
| void animationEvent | ( | Armature * | armature, |
| MovementEventType | movementType, | ||
| const std::string & | movementID | ||
| ) |
| void removeAnnimationEventCallBack | ( | cocos2d::Ref * | pTarget, |
| SEL_MovementEventCallFunc | mecf | ||
| ) |