cocos2d-x
3.3
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Drawing OpenGL ES primitives. More...
Namespaces | |
cocos2d | |
Add deprecated global functions and variables here. | |
cocos2d::DrawPrimitives | |
Functions | |
void CC_DLL | init () |
Initializes the drawing primitives. More... | |
void CC_DLL | free () |
Frees allocated resources by the drawing primitives. More... | |
void CC_DLL | drawPoint (const Vec2 &point) |
draws a point given x and y coordinate measured in points More... | |
void CC_DLL | drawPoints (const Vec2 *points, unsigned int numberOfPoints) |
draws an array of points. More... | |
void CC_DLL | drawLine (const Vec2 &origin, const Vec2 &destination) |
draws a line given the origin and destination point measured in points More... | |
void CC_DLL | drawRect (Vec2 origin, Vec2 destination) |
draws a rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | drawSolidRect (Vec2 origin, Vec2 destination, Color4F color) |
draws a solid rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | drawPoly (const Vec2 *vertices, unsigned int numOfVertices, bool closePolygon) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points. More... | |
void CC_DLL | drawSolidPoly (const Vec2 *poli, unsigned int numberOfPoints, Color4F color) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color. More... | |
void CC_DLL | drawCircle (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY) |
draws a circle given the center, radius and number of segments. More... | |
void CC_DLL | drawCircle (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter) |
void CC_DLL | drawSolidCircle (const Vec2 ¢er, float radius, float angle, unsigned int segments, float scaleX, float scaleY) |
draws a solid circle given the center, radius and number of segments. More... | |
void CC_DLL | drawSolidCircle (const Vec2 ¢er, float radius, float angle, unsigned int segments) |
void CC_DLL | drawQuadBezier (const Vec2 &origin, const Vec2 &control, const Vec2 &destination, unsigned int segments) |
draws a quad bezier path More... | |
void CC_DLL | drawCubicBezier (const Vec2 &origin, const Vec2 &control1, const Vec2 &control2, const Vec2 &destination, unsigned int segments) |
draws a cubic bezier path More... | |
void CC_DLL | drawCatmullRom (PointArray *arrayOfControlPoints, unsigned int segments) |
draws a Catmull Rom path. More... | |
void CC_DLL | drawCardinalSpline (PointArray *config, float tension, unsigned int segments) |
draws a Cardinal Spline path. More... | |
void CC_DLL | setDrawColor4B (GLubyte r, GLubyte g, GLubyte b, GLubyte a) |
set the drawing color with 4 unsigned bytes More... | |
void CC_DLL | setDrawColor4F (GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
set the drawing color with 4 floats More... | |
void CC_DLL | setPointSize (GLfloat pointSize) |
set the point size in points. More... | |
Drawing OpenGL ES primitives.
You can change the color, point size, width by calling: