cocos2d-x  3.3
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Bone.h File Reference
#include <spine/BoneData.h>

Classes

struct  spBone
 

Functions

void spBone_setYDown (intyDown)
 
spBonespBone_create (spBoneData *data, struct spSkeleton *skeleton, spBone *parent)
 
void spBone_dispose (spBone *self)
 
void spBone_setToSetupPose (spBone *self)
 
void spBone_updateWorldTransform (spBone *self)
 
void spBone_worldToLocal (spBone *self, float worldX, float worldY, float *localX, float *localY)
 
void spBone_localToWorld (spBone *self, float localX, float localY, float *worldX, float *worldY)
 

Function Documentation

spBone* spBone_create ( spBoneData data,
struct spSkeleton skeleton,
spBone parent 
)
void spBone_dispose ( spBone self)
void spBone_localToWorld ( spBone self,
float  localX,
float  localY,
float *  worldX,
float *  worldY 
)
void spBone_setToSetupPose ( spBone self)
void spBone_setYDown ( intyDown  )
void spBone_updateWorldTransform ( spBone self)
void spBone_worldToLocal ( spBone self,
float  worldX,
float  worldY,
float *  localX,
float *  localY 
)