cocos2d-x
3.3
|
#include <Skeleton.h>
Public Attributes | |
spSkeletonData *const | data |
int | bonesCount |
spBone ** | bones |
spBone *const | root |
int | slotsCount |
spSlot ** | slots |
spSlot ** | drawOrder |
int | ikConstraintsCount |
spIkConstraint ** | ikConstraints |
spSkin *const | skin |
float | r |
float | g |
float | b |
float | a |
float | time |
int | flipX |
int | flipY |
float | x |
float | y |
float a |
float b |
spBone** bones |
int bonesCount |
spSkeletonData* const data |
spSlot** drawOrder |
int flipX |
int flipY |
float g |
spIkConstraint** ikConstraints |
int ikConstraintsCount |
float r |
spBone* const root |
spSkin* const skin |
spSlot** slots |
int slotsCount |
float time |
float x |
float y |