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cocos2d-x
3.3
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#include <CCEventMouse.h>
Public Types | |
| enum | MouseEventType { MOUSE_NONE, MOUSE_DOWN, MOUSE_UP, MOUSE_MOVE, MOUSE_SCROLL } |
| Different types of MouseEvent. More... | |
Public Types inherited from Event | |
| enum | Type { TOUCH, KEYBOARD, ACCELERATION, MOUSE, FOCUS, GAME_CONTROLLER, CUSTOM } |
Public Member Functions | |
| EventMouse (MouseEventType mouseEventCode) | |
| void | setScrollData (float scrollX, float scrollY) |
| Set mouse scroll data. More... | |
| float | getScrollX () |
| float | getScrollY () |
| void | setCursorPosition (float x, float y) |
| void | setMouseButton (int button) |
| int | getMouseButton () |
| float | getCursorX () |
| float | getCursorY () |
| Vec2 | getLocation () const |
| returns the current touch location in OpenGL coordinates More... | |
| Vec2 | getPreviousLocation () const |
| returns the previous touch location in OpenGL coordinates More... | |
| Vec2 | getStartLocation () const |
| returns the start touch location in OpenGL coordinates More... | |
| Vec2 | getDelta () const |
| returns the delta of 2 current touches locations in screen coordinates More... | |
| Vec2 | getLocationInView () const |
| returns the current touch location in screen coordinates More... | |
| Vec2 | getPreviousLocationInView () const |
| returns the previous touch location in screen coordinates More... | |
| Vec2 | getStartLocationInView () const |
| returns the start touch location in screen coordinates More... | |
Public Member Functions inherited from Event | |
| virtual | ~Event () |
| Destructor. More... | |
| Type | getType () const |
| Gets the event type. More... | |
| void | stopPropagation () |
| Stops propagation for current event. More... | |
| bool | isStopped () const |
| Checks whether the event has been stopped. More... | |
| Node * | getCurrentTarget () |
| Gets current target of the event. More... | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| NA NA More... | |
Friends | |
| class | EventListenerMouse |
Additional Inherited Members | |
Public Attributes inherited from Event | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: Event(Type type) |
Protected Member Functions inherited from Event | |
| void | setCurrentTarget (Node *target) |
| Sets current target. More... | |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
Protected Attributes inherited from Event | |
| Type | _type |
| Event type. More... | |
| bool | _isStopped |
| whether the event has been stopped. More... | |
| Node * | _currentTarget |
| Current target. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
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strong |
| EventMouse | ( | MouseEventType | mouseEventCode | ) |
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inline |
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inline |
| Vec2 getDelta | ( | ) | const |
returns the delta of 2 current touches locations in screen coordinates
| Vec2 getLocation | ( | ) | const |
returns the current touch location in OpenGL coordinates
| Vec2 getLocationInView | ( | ) | const |
returns the current touch location in screen coordinates
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inline |
| Vec2 getPreviousLocation | ( | ) | const |
returns the previous touch location in OpenGL coordinates
| Vec2 getPreviousLocationInView | ( | ) | const |
returns the previous touch location in screen coordinates
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inline |
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inline |
| Vec2 getStartLocation | ( | ) | const |
returns the start touch location in OpenGL coordinates
| Vec2 getStartLocationInView | ( | ) | const |
returns the start touch location in screen coordinates
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inline |
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inline |
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inline |
Set mouse scroll data.
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friend |