cocos2d-x  3.3
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Cocos2dRenderer Class Reference

#include <Cocos2dRenderer.h>

Public Member Functions

 Cocos2dRenderer (int width, int height, float dpi, Windows::UI::Core::CoreDispatcher^dispathcer, Windows::UI::Xaml::Controls::Panel^panel)
 
 ~Cocos2dRenderer ()
 
void Draw (GLsizei width, GLsizei height, float dpi)
 
void QueuePointerEvent (PointerEventType type, Windows::UI::Core::PointerEventArgs^args)
 
void QueueKeyBoardEvent (Cocos2dKeyEvent type, Windows::UI::Core::KeyEventArgs^e)
 
void Pause ()
 
void Resume ()
 
void DeviceLost ()
 

Constructor & Destructor Documentation

Cocos2dRenderer ( int  width,
int  height,
float  dpi,
Windows::UI::Core::CoreDispatcher^  dispathcer,
Windows::UI::Xaml::Controls::Panel^  panel 
)

Member Function Documentation

void DeviceLost ( )
void Draw ( GLsizei  width,
GLsizei  height,
float  dpi 
)
void Pause ( )
void QueueKeyBoardEvent ( Cocos2dKeyEvent  type,
Windows::UI::Core::KeyEventArgs^  e 
)
void QueuePointerEvent ( PointerEventType  type,
Windows::UI::Core::PointerEventArgs^  args 
)
void Resume ( )

The documentation for this class was generated from the following file: