#include <Cocos2dRenderer.h>
Cocos2dRenderer |
( |
int |
width, |
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int |
height, |
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float |
dpi, |
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Windows::UI::Core::CoreDispatcher^ |
dispathcer, |
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Windows::UI::Xaml::Controls::Panel^ |
panel |
|
) |
| |
void Draw |
( |
GLsizei |
width, |
|
|
GLsizei |
height, |
|
|
float |
dpi |
|
) |
| |
void QueueKeyBoardEvent |
( |
Cocos2dKeyEvent |
type, |
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Windows::UI::Core::KeyEventArgs^ |
e |
|
) |
| |
void QueuePointerEvent |
( |
PointerEventType |
type, |
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Windows::UI::Core::PointerEventArgs^ |
args |
|
) |
| |
The documentation for this class was generated from the following file:
- /Users/huihoo/Software/huihoo-code/cocos2d-x/cocos2d-x-3.3/cocos/platform/win8.1-universal/Cocos2dRenderer.h